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  2. Civilization VI - Wikipedia

    en.wikipedia.org/wiki/Civilization_VI

    A critical design focus was to avoid having the player follow a pre-set path of improvements towards their civilization which they had observed from earlier games. New to Civilization VI is the use of districts outside the city center to house most of the buildings. For example, a campus district must be built in order to house science-based ...

  3. Civilization VI: Rise and Fall - Wikipedia

    en.wikipedia.org/wiki/Civilization_VI:_Rise_and_Fall

    New units and city improvements were added to support these features, as well as a new type of district: the Government Plaza. A civilization can only have one Government Plaza, but government-based improvements placed there will have a significant boost to Loyalty and other benefits of that improvement. The expansion also adds new ...

  4. List of city-building video games - Wikipedia

    en.wikipedia.org/wiki/List_of_city-building...

    Year Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1]1969: The Sumer Game

  5. Civilization (series) - Wikipedia

    en.wikipedia.org/wiki/Civilization_(series)

    Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.

  6. Technology tree - Wikipedia

    en.wikipedia.org/wiki/Technology_tree

    In later installments of the Civilization series the last technology (called "future tech") represents an amalgamation of all possible future discoveries and can be researched repeatedly. In Civilization V, it increases a player's score, while in Civilization IV it raises the health and the happiness in the empire. Note that to reach the last ...

  7. Hex map - Wikipedia

    en.wikipedia.org/wiki/Hex_map

    A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tiling, small regular hexagons of identical size.

  8. Sid Meier - Wikipedia

    en.wikipedia.org/wiki/Sid_Meier

    Sidney K. Meier (/ ˈ m aɪər / MIRE; born February 24, 1954) is an American businessman and computer programmer.A programmer, designer, and producer of many strategy video games and simulation video games, including the Civilization series, Meier co-founded MicroProse in 1982 with Bill Stealey and is the Director of Creative Development of Firaxis Games, which he co-founded with Jeff Briggs ...

  9. Outline of ancient Egypt - Wikipedia

    en.wikipedia.org/wiki/Outline_of_ancient_Egypt

    Reading Egyptian Art: A Hieroglyphic Guide to Ancient Egyptian Painting and Sculpture; The following outline is provided as an overview of a topical guide to ancient Egypt: Ancient Egypt – ancient civilization of eastern North Africa, concentrated along the lower reaches of the Nile River in what is now the modern country of Egypt.