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  2. Double-checked locking - Wikipedia

    en.wikipedia.org/wiki/Double-checked_locking

    In software engineering, double-checked locking (also known as "double-checked locking optimization" [1]) is a software design pattern used to reduce the overhead of acquiring a lock by testing the locking criterion (the "lock hint") before acquiring the lock. Locking occurs only if the locking criterion check indicates that locking is required.

  3. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    store a double into an array dcmpg 98 1001 1000 value1, value2 → result compare two doubles, 1 on NaN dcmpl 97 1001 0111 value1, value2 → result compare two doubles, -1 on NaN dconst_0 0e 0000 1110 → 0.0 push the constant 0.0 (a double) onto the stack dconst_1 0f 0000 1111 → 1.0 push the constant 1.0 (a double) onto the stack ddiv 6f

  4. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern.. In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance.

  5. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    limit start DO instructions LOOP — OCaml: while condition do instructions done — for i = first to last do instructions done: Array.iter (fun item-> instructions) array or List.iter (fun item-> instructions) list: F#: while condition do Tab ↹instructions — for i = first to last do Tab ↹instructions: foritem in set do Tab ↹ ...

  6. List of data structures - Wikipedia

    en.wikipedia.org/wiki/List_of_data_structures

    Array, a sequence of elements of the same type stored contiguously in memory; Record (also called a structure or struct), a collection of fields . Product type (also called a tuple), a record in which the fields are not named

  7. Bounds checking - Wikipedia

    en.wikipedia.org/wiki/Bounds_checking

    In computer programming, bounds checking is any method of detecting whether a variable is within some bounds before it is used. It is usually used to ensure that a number fits into a given type (range checking), or that a variable being used as an array index is within the bounds of the array (index checking).

  8. Primitive wrapper class in Java - Wikipedia

    en.wikipedia.org/.../Primitive_wrapper_class_in_Java

    Collection classes are Java API-defined classes that can store objects in a manner similar to how data structures like arrays store primitive data types like int, double, long or char, etc., [2] but arrays store primitive data types while collections actually store objects. The primitive wrapper classes and their corresponding primitive types are:

  9. Type system - Wikipedia

    en.wikipedia.org/wiki/Type_system

    Numerical and string constants and expressions in code can and often do imply type in a particular context. For example, an expression 3.14 might imply a type of floating-point, while [1, 2, 3] might imply a list of integers—typically an array. Type inference is in general possible, if it is computable in the type system in question. Moreover ...