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  2. Multiplicity (software) - Wikipedia

    en.wikipedia.org/wiki/Multiplicity_(software)

    Multiplicity is a computer program that enables one keyboard and mouse to access two or more client computers from a host computer. It was developed for Stardock as part of their ThinkDesk subscription service, but is available separately.

  3. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.

  4. Barrier (computer science) - Wikipedia

    en.wikipedia.org/wiki/Barrier_(computer_science)

    Based on the definition of barrier, we need to implement a function like thread_barrier_wait() in this program which will "monitor" the total number of thread in the program in order to life the barrier. In this program, every thread calls thread_barrier_wait() will be blocked until THREAD_BARRIERS_NUMBER threads reach the thread barrier. The ...

  5. Mouse (programming language) - Wikipedia

    en.wikipedia.org/wiki/Mouse_(programming_language)

    Mouse was originally intended as a small, efficient language for microcomputers with limited memory. It is an interpreted, stack-based language and uses Reverse Polish notation. To make an interpreter as easy as possible to implement, Mouse is designed so that a program is processed as a stream of characters, interpreted one character at a time.

  6. Double-checked locking - Wikipedia

    en.wikipedia.org/wiki/Double-checked_locking

    The original form of the pattern, appearing in Pattern Languages of Program Design 3, [2] has data races, depending on the memory model in use, and it is hard to get right. Some consider it to be an anti-pattern. [3] There are valid forms of the pattern, including the use of the volatile keyword in Java and explicit memory barriers in C++. [4]

  7. Direct manipulation interface - Wikipedia

    en.wikipedia.org/wiki/Direct_manipulation_interface

    In computer science, human–computer interaction, and interaction design, direct manipulation is an approach to interfaces which involves continuous representation of objects of interest together with rapid, reversible, and incremental actions and feedback. [1]

  8. List of Java keywords - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_keywords

    Used to define a block of statements for a block defined previously by the try keyword. The finally block is executed after execution exits the try block and any associated catch clauses regardless of whether an exception was thrown or caught, or execution left method in the middle of the try or catch blocks using the return keyword. float

  9. Indirect branch - Wikipedia

    en.wikipedia.org/wiki/Indirect_branch

    An indirect branch (also known as a computed jump, indirect jump and register-indirect jump) is a type of program control instruction present in some machine language instruction sets. Rather than specifying the address of the next instruction to execute, as in a direct branch, the argument specifies where the address is located.