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  2. Chase (lighting) - Wikipedia

    en.wikipedia.org/wiki/Chase_(lighting)

    A chase is an electrical application where strings of adjacent light bulbs cycle on and off frequently to give the illusion of lights moving along the string. With computerized lighting consoles, building chase sequences has become easier, while previously chases used mechanical means, such as a wheel with an electrified spindle which strikes electrical contacts for each circuit.

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  6. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world cameras. The effect produces fringes (or feathers) of light extending from the borders of bright areas in an image, contributing to the illusion of ...

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  8. File:Chase logo 2007.svg - Wikipedia

    en.wikipedia.org/wiki/File:Chase_logo_2007.svg

    The following other wikis use this file: Usage on ar.wikipedia.org تشيس (بنك) Usage on azb.wikipedia.org چئیس بانک; Usage on de.wikipedia.org

  9. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    DirectX 9.0 introduced Shader Model 2.0, which offered one of the necessary components to enable rendering of high-dynamic-range images: lighting precision was not limited to just 8-bits. Although 8-bits was the minimum in applications, programmers could choose up to a maximum of 24 bits for lighting precision.