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  2. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    While historically GML Visual remained fairly limited in what can be comfortably done with it, [31] [32] GameMaker Studio 2 had seen an overhaul to the system, allowing more tasks to be done with GML Visual, and having it translate directly to code [33] (with an in-IDE preview for users interested in migrating to code).

  3. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    On 12 July he posted the Game-Maker 3.0 source to GitHub, under the MIT license, [6] suggesting that although people were free to use the code how they liked, "if there is interest in preserving the old games you guys made then porting Game-Maker to modern OSes is the first step."

  4. Domain-specific language - Wikipedia

    en.wikipedia.org/wiki/Domain-specific_language

    The GML scripting language used by GameMaker Studio is a domain-specific language targeted at novice programmers to easily be able to learn programming. While the language serves as a blend of multiple languages including Delphi, C++, and BASIC. Most of functions in that language after compiling in fact calls runtime functions written in ...

  5. GameMaker - en.wikipedia.org

    en.wikipedia.org/.../mobile-html/Game_Maker_Language

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007.

  6. Talk:GameMaker - Wikipedia

    en.wikipedia.org/wiki/Talk:GameMaker

    9 GameMaker Language may require some sample code. ... GameMaker Studio 2 was officially released on March 8th, 2017. ... Should some examples of GML be included on ...

  7. Garry Kitchen's GameMaker - Wikipedia

    en.wikipedia.org/wiki/Garry_Kitchen's_GameMaker

    Garry Kitchen's GameMaker is an integrated development environment for the Commodore 64, Apple II, and IBM PC compatibles, created by Garry Kitchen and released by Activision in 1985. It is one of the earliest all-in-one game design products aimed at the general consumer, preceded by Broderbund 's The Arcade Machine in 1982.

  8. John F. Finn - Pay Pals - The Huffington Post

    data.huffingtonpost.com/paypals/john-f-finn

    From January 2008 to December 2012, if you bought shares in companies when John F. Finn joined the board, and sold them when he left, you would have a -28.0 percent return on your investment, compared to a -2.8 percent return from the S&P 500.

  9. GML - Wikipedia

    en.wikipedia.org/wiki/GML

    Game Maker Language, the scripting language of Game Maker; Generalized Markup Language, a set of macros for the IBM text formatter, SCRIPT; Generative Modelling Language, an extension of PostScript used for the concise description of complex 3D shapes