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It is the twenty-third installment in the Need for Speed series. Upon release, Payback received mixed reviews from critics, who welcomed the return of offline gameplay modes, but criticized the game's loot box mechanics and use of microtransactions. Payback was succeeded by Need for Speed Heat in 2019.
Ubisoft later confirmed that the game would not be available offline, as they wanted to make the game a living world with multiplayer and single-player combined. Electronic Arts was later criticized for making their game Need for Speed (2015) always online, even though it had both single player and multiplayer modes. EA later stated that this ...
Need for Speed: No Limits has a heavy focus on street racing, [1] vehicle customization, and avoiding the police. [2] [4]The player must race in "Campaign races" (which is considered the game's story mode), "Car Series races" (where only certain cars may participate to win in-game rewards) and "Rival Races", which are ghost-based multiplayer races.
Aftermarket customization of video game vehicles was an aspect first introduced by the Need for Speed series after the release of the film, The Fast and the Furious; the feature was included in every Need for Speed title developed by EA Black Box from Need for Speed: Underground through Need for Speed: Undercover. [2]
Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games (the developers of the Burnout series). [1] Most entries in the series are generally arcade racing games centered around illegal street racing, and tasks players to complete various types of races, while evading the local law enforcement in police pursuits.
A screenshot of early gameplay, when the game was known as Need for Speed: World Online.World combines elements of role-playing with illegal street racing.. World has a similar gameplay style to 2005's Most Wanted and 2006's Carbon, focusing on illegal street racing, tuning, and police chases, and added some elements to the game such as "power-ups" (somewhat similar to Mario Kart).
That said, according to the dataset gathered by the website Co-optimus (also incomplete but with more than 1000 games), there's a clear peak in local multiplayer games around the 7° generation of consoles coinciding with the popularization of online multiplayer games on consoles like the PS3 and XBOX 360. Local Multiplayer Games Throughout the ...
Need for Speed takes place in the fictional city of Ventura Bay and its surroundings which is based on Los Angeles. [3] [4] [5] Need for Speed has a redesigned 'Wrap Editor', and body modifications return to the series after nearly five years. The game features real-life tuning companies including RAUH-Welt Begriff, SEIBON, and RTR Mustang.