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  2. Iterator - Wikipedia

    en.wikipedia.org/wiki/Iterator

    Some object-oriented languages such as C#, C++ (later versions), Delphi (later versions), Go, Java (later versions), Lua, Perl, Python, Ruby provide an intrinsic way of iterating through the elements of a collection without an explicit iterator. An iterator object may exist, but is not represented in the source code.

  3. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.

  4. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  5. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    The compiler uses argument-dependent lookup to resolve the begin and end functions. [9] The C++ Standard Library also supports for_each, [10] that applies each element to a function, which can be any predefined function or a lambda expression. While range-based for is only from the start to the end, the range or direction can be changed by ...

  6. Comparison of Java and C++ - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Java_and_C++

    C++ allows default values for arguments of a function/method. Java does not. However, method overloading can be used to obtain similar results in Java but generate redundant stub code. The minimum of code needed to compile for C++ is a function, for Java is a class.

  7. Intermediate representation - Wikipedia

    en.wikipedia.org/wiki/Intermediate_representation

    An intermediate language is the language of an abstract machine designed to aid in the analysis of computer programs.The term comes from their use in compilers, where the source code of a program is translated into a form more suitable for code-improving transformations before being used to generate object or machine code for a target machine.

  8. Comparison of programming languages - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    The literature on programming languages contains an abundance of informal claims about their relative expressive power, but there is no framework for formalizing such statements nor for deriving interesting consequences. [52]

  9. Boilerplate code - Wikipedia

    en.wikipedia.org/wiki/Boilerplate_code

    The need for boilerplate can be reduced through high-level mechanisms such as metaprogramming (which has the computer automatically write the needed boilerplate code or insert it at compile time), convention over configuration (which provides good default values, reducing the need to specify program details in every project) and model-driven ...

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