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  2. Decision cycle - Wikipedia

    en.wikipedia.org/wiki/Decision_cycle

    A decision cycle or decision loop [1] is a sequence of steps used by an entity on a repeated basis to reach and implement decisions and to learn from the results. The "decision cycle" phrase has a history of use to broadly categorize various methods of making decisions, going upstream to the need, downstream to the outcomes, and cycling around to connect the outcomes to the needs.

  3. OODA loop - Wikipedia

    en.wikipedia.org/wiki/OODA_loop

    The OODA loop has become an important concept in litigation, [1] business, [2] law enforcement, [3] management education, [4] [5] military strategy and cyber security, and cyberwarfare. [6] According to Boyd, decision-making occurs in an iterative cycle of "observe, orient, decide, act". An entity (whether an individual or an organization) that ...

  4. Patterns of Conflict - Wikipedia

    en.wikipedia.org/wiki/Patterns_of_Conflict

    Patterns of Conflict was a presentation by Colonel John Boyd outlining his theories on modern combat and how the key to success was to upset the enemy's "observation-orientation-decision-action time cycle or loop", or OODA loop.

  5. Analytic hierarchy process – car example - Wikipedia

    en.wikipedia.org/wiki/Analytic_hierarchy_process...

    The criteria will be compared as to how important they are to the decision makers, with respect to the goal. Each pair of items in this row will be compared; there are a total of six pairs (cost/safety, cost/style, cost/capacity, safety/style, safety/capacity, and style/capacity).

  6. Escalation archetype - Wikipedia

    en.wikipedia.org/wiki/Escalation_archetype

    A well known example of escalation archetype is the arms race. The idea is that in the arms race two (or more) parties are competing to have the strongest army and weapons. An example is the race in producing nuclear weapons by the United States and the Soviet Union that was an important factor in the Cold War. Over the time, each party can get ...

  7. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.

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    mail.aol.com/?rp=webmail-std/en-us/basic

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Looping (education) - Wikipedia

    en.wikipedia.org/wiki/Looping_(education)

    Looping in education is the practice of moving groups of children up from one grade to the next with the same teacher. [1] For example, a teacher who teaches a third grade class and then goes on to teach the same students, the following year, for the fourth grade .

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