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Go is an abstract strategy board game for two players in which the aim is to fence off more territory than the opponent. The game was invented in China more than 2,500 years ago and is believed to be the oldest board game continuously played to the present day.
The rules of Go govern the play of the game of Go, a two-player board game. The rules have seen some variation over time and from place to place. This article discusses those sets of rules broadly similar to the ones currently in use in East Asia. Even among these, there is a degree of variation.
A ceramic 19 x 19 board preserved from the Sui dynasty. Li Jing playing Go with his brothers. Painting by Zhou Wenju (fl. 942–961), Southern Tang dynasty.. Go's early history is debated, but there are myths about its existence, one of which assuming that Go was an ancient fortune telling device used by Chinese astrologers to simulate the universe's relationship to an individual.
The game of Go is one of the most popular games in the world. As a result of its elegant and simple rules, the game has long been an inspiration for mathematical research. Shen Kuo, an 11th century Chinese scholar, estimated in his Dream Pool Essays that the number of possible board positions is around 10 172.
Environmental Go, also called Coupon Go, [10] invented by Elwyn Berlekamp, adds an element of mathematical precision to the game by compelling players to make quantitative decisions. [11] In lieu of playing a stone, a player may take the highest remaining card from a pack of cards valued in steps of 1 ⁄ 2 from 1 ⁄ 2 to 20: the player's ...
The Chinese Go Championship is held with the Swiss system where there are many players who play through 11 rounds. The final two are chosen from whoever has the best 2 records. They then play one game to decide the winner. The komi is 2.75 with Chinese rules. The prize money is 2,500 CY/$300.
An Younggil at GoGameGuru concluded that the game was "a masterpiece for Lee Sedol and will almost certainly become a famous game in the history of Go". [18] Game 5: Exciting game which many thought would be the first countable game of the match. This game's colours were meant to be randomised, but Lee asked for black, the supposedly weaker ...
A key concept in the tactics of Go, though not part of the rules, is the classification of groups of stones into alive, dead or unsettled. At the end of the game, groups that cannot avoid being captured during normal play are removed as captures. These stones are dead. Groups can reach this state much earlier during play; a group of stones can ...