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  2. Rapid learning - Wikipedia

    en.wikipedia.org/wiki/Rapid_learning

    A traditional e-learning development project can take several months. In contrast the aim of rapid e-learning is to build and roll out content modules within weeks. For example, while one hour of standard e-learning can take 73 [2] to 220 [3] hours to develop, a PowerPoint to e-learning conversion can be estimated to take an average of 33 hours ...

  3. Open educational resources - Wikipedia

    en.wikipedia.org/wiki/Open_educational_resources

    These are designed to reduce accessibility barriers by implementing best practices in teaching and to be adapted for local unique contexts. [5] [6] The development and promotion of open educational resources is often motivated by a desire to provide an alternative or enhanced educational paradigm. [7]

  4. Open educational practices - Wikipedia

    en.wikipedia.org/wiki/Open_educational_practices

    The European Foundation for Quality in e-Learning (EFQUEL) write that Open Educational Practices are "the next phase in OER development which will see a shift from a focus on resources to a focus on open educational practices being a combination of open resources use and open learning architectures to transform learning into 21st century ...

  5. List of online colleges in the United States - Wikipedia

    en.wikipedia.org/wiki/List_of_online_colleges_in...

    The Distance Education Accrediting Commission is the primary accrediting body that recognizes online schools, but not all schools on this list are accredited by that agency. During the COVID-19 pandemic , many of the colleges and universities in the United States offered classes entirely online, particularly facilitated via Zoom .

  6. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    However, no single best-practice e-learning standard has emerged. This may be unlikely given the range of learning and teaching styles, the potential ways technology can be implemented, and how educational technology itself is changing. [3] Various pedagogical approaches or learning theories may be considered in designing and interacting with e ...

  7. Distance education - Wikipedia

    en.wikipedia.org/wiki/Distance_education

    Distance education, also known as distance learning, is the education of students who may not always be physically present at school, [1] [2] or where the learner and the teacher are separated in both time and distance. [3] Traditionally, this usually involved correspondence courses wherein the student corresponded with the school via mail.

  8. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  9. Online learning in higher education - Wikipedia

    en.wikipedia.org/wiki/Online_learning_in_higher...

    [20] [24] Synchronous learning takes place through digital platforms where the learners are utilizing the online media at the same time. When compared to asynchronous learning, synchronous online environments provide a greater sense of feeling supported, as the exchange of text or voice is immediate and feels more like a conversation. [20]