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The Misty Mountains were thrown up by the Dark Lord Melkor in the First Age to impede Oromë, one of the Valar, who often rode across Middle-earth hunting. [ T 4 ] The Dwarf -realm of Moria was built in the First Age beneath the midpoint of the mountain range.
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The Misty Mountains are drawn in three dimensions. Mirkwood is shown as a mixture of closely packed tree symbols, spiders and their webs, hills, lakes, and villages. The map is overprinted with placenames in red. [T 2] Both maps have a heavy vertical line not far from the left-hand side, the one on the map of Wilderland marked "Edge of the Wild ...
In the fictional history of the world by J. R. R. Tolkien, Moria, also named Khazad-dûm, is an ancient subterranean complex in Middle-earth, comprising a vast labyrinthine network of tunnels, chambers, mines and halls under the Misty Mountains, with doors on both the western and the eastern sides of the mountain range.
Imladris was rendered "Karningul" in Westron, the "Common Tongue" of Middle-earth represented as English in the text of The Lord of the Rings. The house of Elrond in Rivendell is also called The Last Homely House East of the Sea, alluding to the wilderness that lies east of the Misty Mountains. [T 1]
Mirkwood is to the east of the Misty Mountains. Mirkwood is a vast temperate broadleaf and mixed forest in the Middle-earth region of Rhovanion (Wilderland), east of the great river Anduin. In The Hobbit, the wizard Gandalf calls it "the greatest forest of the Northern world." [T 8] Before it was darkened by evil, it had been called Greenwood ...
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The race of Dwarves prefers to live in mountains and caves, settling in places such as Erebor (the Lonely Mountain), the Iron Hills, the Blue Mountains, and Moria (Khazad-dûm) in the Misty Mountains. Aulë the Smith creates Dwarves; he invents the Dwarven language, known as Khuzdul. Dwarves mine and work precious metals throughout the ...