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The vampire race is descended from seven vampiric "Ancient Ones." A vampire faction led by a renegade Ancient known as the Master instigates the takeover of human civilization. Elderly billionaire Eldritch Palmer, having been promised immortality by the Master, uses his influence to create a news blackout, ensuring that the vampires face little ...
In Publishers Weekly's "Best-selling Books Week Ending November 20, 2016", Volo's Guide to Monsters was #13 in "Hardcover Nonfiction". [13] For The A.V. Club, Nick Wanserski wrote that "what I’ve enjoyed about Volo’s is that it understands how role-playing game source books, at their best, serve two distinct purposes. As a direct campaign ...
Encyclopedia of Vampire Mythology. McFarland. ISBN 9780786444526. Spence, Lewis (1960) An Encyclopaedia of Occultism University Books Inc. New Hyde Park, New York; The Vampire Watchers Handbook by "Constantine Gregory" and Craig Glenday, 2003 St. Martin's Press, New York, pp. 62–63
Memnoch the Devil. It was only a matter of time before word of Lestat’s exploits traveled. In the fifth volume of the series, the Devil himself comes knocking to offer Lestat a job.
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Moonbane Vampire – a vampire vulnerable to the light of the full moon. Monstrous Vampire – a non-humanoid vampire. Persuasive Vampire – uses the power of its speech to sway opinions of listeners. Psychic Vampire – drains a victim's mental strength rather than physical health. Savage Vampire – rely on brute force and hunt in packs.
The 5th edition's Basic Rules, a free PDF containing complete rules for play and a subset of the player and DM content from the core rulebooks, was released on July 3, 2014. [16] The basic rules have continued to be updated since then to incorporate errata for the corresponding portions of the Player's Handbook and combine the Player's Basic ...
Character race is a descriptor used to describe the various sapient species and beings that make up the setting in modern fantasy and science fiction.In many tabletop role-playing games and video games, players may choose to be one of these creatures when creating their player character (PC) or encounter them as a non-player character (NPC).