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3D chess on Star Trek (from the episode "Court Martial") Tri-Dimensional Chess, Tri-D Chess, or Three-Dimensional Chess [a] is a chess variant which can be seen in many Star Trek TV episodes and movies, starting with the original series (TOS) and proceeding in updated forms throughout the subsequent movies and spinoff series. [9]
Millennium 3D chess is a three-dimensional chess variant created by William L. d'Agostino in 2001. It employs three vertically stacked 8×8 boards , with each player controlling a standard set of chess pieces .
Parallel worlds chess is a three-dimensional chess variant invented by R. Wayne Schmittberger in the 1980s. [1] [2] [3] The gamespace comprises three 8×8 chessboards at different levels. Each side commands two full chess armies on levels 1 and 3. Level 2 begins empty and obeys its own move rules.
The Dragonchess gameboard consists of three 12×8 chess boards stacked vertically. The upper board (blue and white) represents the air, the middle board (green and amber) represents the land, and the lower board (red and brown) is the subterranean world (Gygax 1985:34).
The chess variants listed below are derived from chess by changing one or more of the many rules of the game. The rules can be grouped into categories, from the most innocuous (starting position) to the most dramatic (adding chance/randomness to the gameplay after the initial piece placement).
Castling sometimes features in chess variants not played on a square grid, such as masonic chess, triangular chess, Shafran's and Brusky's hexagonal chess, and millennium 3D chess. In 5D Chess with Multiverse Time Travel , castling is possible within the spatial dimensions but not across time or between timelines.
Enjoy a classic game of Hearts and watch out for the Queen of Spades!
5D Chess with Multiverse Time Travel is a 2020 chess variant video game released for Microsoft Windows, macOS, and Linux by American studio Thunkspace. Its titular mechanic, multiverse time travel , allows pieces to travel through time and between timelines in a similar way to how they move through ranks and files .
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