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  2. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture).

  3. Nvidia PureVideo - Wikipedia

    en.wikipedia.org/wiki/Nvidia_PureVideo

    Nvidia VDPAU Feature Sets [18] are different hardware generations of Nvidia GPU's supporting different levels of hardware decoding capabilities. For feature sets A, B and C, the maximum video width and height are 2048 pixels , minimum width and height 48 pixels, and all codecs are currently limited to a maximum of 8192 macroblocks (8190 for VC ...

  4. Nvidia NVDEC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVDEC

    Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later Nvidia GPUs. It is accompanied by NVENC for video encoding in Nvidia's Video Codec SDK. [2]

  5. OBS Studio - Wikipedia

    en.wikipedia.org/wiki/OBS_Studio

    OBS Studio (also Open Broadcaster Software or OBS, for short) [8] is a free and open-source, cross-platform screencasting and streaming app. It is available for Windows, macOS, Linux distributions, and BSD. The OBS Project raises funds on Open Collective and Patreon. [9] [10]

  6. Noise reduction - Wikipedia

    en.wikipedia.org/wiki/Noise_reduction

    Noise reduction is the process of removing noise from a signal. Noise reduction techniques exist for audio and images. Noise reduction algorithms may distort the signal to some degree. Noise rejection is the ability of a circuit to isolate an undesired signal component from the desired signal component, as with common-mode rejection ratio.

  7. Noise (signal processing) - Wikipedia

    en.wikipedia.org/wiki/Noise_(signal_processing)

    Noise reduction, the recovery of the original signal from the noise-corrupted one, is a very common goal in the design of signal processing systems, especially filters. The mathematical limits for noise removal are set by information theory .

  8. Deinterlacing - Wikipedia

    en.wikipedia.org/wiki/Deinterlacing

    Using a computer for playback and/or processing potentially allows a broader choice of video players and/or editing software not limited to the quality offered by the embedded consumer electronics device, so at least theoretically higher deinterlacing quality is possible – especially if the user can pre-convert interlaced video to progressive ...

  9. Squelch - Wikipedia

    en.wikipedia.org/wiki/Squelch

    A noise squelch circuit is noise-operated and can be used in AM or FM receivers, and relies on the receiver quieting in the presence of an AM or FM carrier. To minimize the effects of voice audio on squelch operation, the audio from the receiver's detector is passed through a high-pass filter , typically passing 4,000 Hz (4kHz) and above ...