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Audio – hardware-accelerated spatialised audio playback and recording Network – TCP and UDP network sockets , data encapsulation facilities, HTTP and FTP classes While the graphics module is one of the main features of SFML, developers who are interested in only creating an environment to program directly in OpenGL can do so by using the ...
Like many other frameworks (e.g., Qt, wxWidgets, GTK, etc.), JUCE contains classes providing a range of functions that cover user-interface elements, graphics, audio, XML and JSON parsing, networking, cryptography, multi-threading, an integrated interpreter that mimics ECMAScript's syntax, and various other commonly used features. Application ...
Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. [7] SDL manages video, audio, input devices, threads, shared object loading, networking and timers. [8]
In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [ 1 ] [ 2 ] It is an object-oriented alternative to C's FILE -based streams from the C standard library .
CLever Audio Plug-in or CLAP is an open source software architecture, application programming interface and reference implementation suite for audio effect plugins as used in multimedia software such as digital audio workstations, audio editing software, and video editing software with integrated audio workflows.
The Simplified Wrapper and Interface Generator (SWIG) is an open-source software tool used to connect computer programs or libraries written in C or C++ with scripting languages such as Lua, Perl, PHP, Python, R, Ruby, Tcl, and other language implementations like C#, Java, JavaScript, Go, D, OCaml, Octave, Scilab and Scheme.
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XAudio2 provides mixing and signal processing for high-level audio APIs such as XACT and as well provides the programmer with high-level functions related to spatial processing. [ 5 ] XAudio2 abstracts audio generation by separating sound data from "voice", allowing each voice to be filtered by programmable digital signal processing and effects ...