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  2. Locality of reference - Wikipedia

    en.wikipedia.org/wiki/Locality_of_reference

    In computer science, locality of reference, also known as the principle of locality, [1] is the tendency of a processor to access the same set of memory locations repetitively over a short period of time. [2] There are two basic types of reference locality – temporal and spatial locality.

  3. Memory access pattern - Wikipedia

    en.wikipedia.org/wiki/Memory_access_pattern

    In computing, a memory access pattern or IO access pattern is the pattern with which a system or program reads and writes memory on secondary storage.These patterns differ in the level of locality of reference and drastically affect cache performance, [1] and also have implications for the approach to parallelism [2] [3] and distribution of workload in shared memory systems. [4]

  4. Crossword abbreviations - Wikipedia

    en.wikipedia.org/wiki/Crossword_abbreviations

    Taking this one stage further, the clue word can hint at the word or words to be abbreviated rather than giving the word itself. For example: "About" for C or CA (for "circa"), or RE. "Say" for EG, used to mean "for example". More obscure clue words of this variety include: "Model" for T, referring to the Model T.

  5. Free list - Wikipedia

    en.wikipedia.org/wiki/Free_list

    Free lists have the disadvantage, inherited from linked lists, of poor locality of reference and so poor data cache utilization, and they do not automatically consolidate adjacent regions to fulfill allocation requests for large regions, unlike the buddy allocation system. Nevertheless, they are still useful in a variety of simple applications ...

  6. Memory hierarchy - Wikipedia

    en.wikipedia.org/wiki/Memory_hierarchy

    Most modern CPUs are so fast that for most program workloads, the bottleneck is the locality of reference of memory accesses and the efficiency of the caching and memory transfer between different levels of the hierarchy [citation needed]. As a result, the CPU spends much of its time idling, waiting for memory I/O to complete.

  7. Reference (computer science) - Wikipedia

    en.wikipedia.org/wiki/Reference_(computer_science)

    A reference is an abstract data type and may be implemented in many ways. Typically, a reference refers to data stored in memory on a given system, and its internal value is the memory address of the data, i.e. a reference is implemented as a pointer. For this reason a reference is often said to "point to" the data.

  8. Addressing mode - Wikipedia

    en.wikipedia.org/wiki/Addressing_mode

    It could be worse: IBM System/360 mainframes only have an unsigned 12-bit offset. However, the principle of locality of reference applies: over a short time span, most of the data items a program wants to access are fairly close to each other. This addressing mode is closely related to the indexed absolute addressing mode.

  9. Page table - Wikipedia

    en.wikipedia.org/wiki/Page_table

    Tree-based designs avoid this by placing the page table entries for adjacent pages in adjacent locations, but an inverted page table destroys spatial locality of reference by scattering entries all over. An operating system may minimize the size of the hash table to reduce this problem, with the trade-off being an increased miss rate.