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The concept of Discord came from Jason Citron, who had founded OpenFeint, a social gaming platform for mobile games, [ 13 ] and Stanislav Vishnevskiy, who had founded Guildwork, another social gaming platform. Citron sold OpenFeint to GREE in 2011 for US$104 million, [ 14 ] which he used to found Hammer & Chisel, a game development studio, in ...
Discord: Discord United States: 2015 150 million [32] 31 Likee: Bigo Live Singapore [33] 2017 150 million [34] 32 Picsart: Picsart United States [35] Armenia: 2011 150 million [36] 33 Vevo: Vevo United States: 2009 150 million [37] 34 Tumblr: Automattic United States: 2007 135 million [38]
An Internet forum, or message board, is an online discussion site where people can hold conversations in the form of posted messages. [1] They are an element of social media technologies which take on many different forms including blogs, business networks, enterprise social networks, forums, microblogs, photo sharing, products/services review, social bookmarking, social gaming, social ...
Yahoo Finance's Dan Howley joins the Live show to discuss communications platform Discord looking to go public.
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Lists of pejorative terms for people. Lists of pejorative terms for people include: List of ethnic slurs. List of ethnic slurs and epithets by ethnicity. List of common nouns derived from ethnic group names. List of religious slurs. A list of LGBT slang, including LGBT-related slurs. List of age-related terms with negative connotations.
Online video platforms allow users to upload, share videos or live stream their own videos to the Internet. These can either be for the general public to watch, or particular users on a shared network. The most popular video hosting website is YouTube, 2 billion active until October 2020 and the most extensive catalog of online videos. [1]
While Witch Beam managed most of the game's social media channels, the team recruited Victoria Tran, the community director of Among Us, to help operate Unpacking ' s Discord server and TikTok account. [4] The team initially expected development of the game to take about a year and a half, though actual production of the game took twice as long ...