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  2. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    Dungeons & Dragons. gameplay. In the Dungeons & Dragons role-playing game, game mechanics and dice rolls determine much of what happens. These mechanics include: Ability scores, the most basic statistics of a character, which influence all other statistics. Armor class, how well-protected a character is against physical attack.

  3. Average cost - Wikipedia

    en.wikipedia.org/wiki/Average_cost

    In economics, average cost (AC) or unit cost is equal to total cost (TC) divided by the number of units of a good produced (the output Q): A C = T C Q . {\displaystyle AC={\frac {TC}{Q}}.} Average cost is an important factor in determining how businesses will choose to price their products.

  4. Average variable cost - Wikipedia

    en.wikipedia.org/wiki/Average_variable_cost

    Short-run cost curves. In economics, average variable cost (AVC) is a firm's variable costs (VC; labour, electricity, etc.) divided by the quantity of output produced (Q): Average variable cost plus average fixed cost equals average total cost (ATC): A firm would choose to shut down if the price of its output is below average variable cost at ...

  5. Psionics (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Psionics_(Dungeons_&_Dragons)

    These augments are cheaper in cost than equivalent metamagic feats, but always require the psion to expend their psionic focus - thus granting psions greater power in short bursts, but making it harder for them to use metapsionic feats repeatedly or apply multiple such feats to a single power.

  6. Average fixed cost - Wikipedia

    en.wikipedia.org/wiki/Average_fixed_cost

    Average fixed cost. Short-run cost curves. In economics, average fixed cost (AFC) is the fixed costs of production (FC) divided by the quantity (Q) of output produced. Fixed costs are those costs that must be incurred in fixed quantity regardless of the level of output produced. Average fixed cost is the fixed cost per unit of output.

  7. Debits and credits - Wikipedia

    en.wikipedia.org/wiki/Debits_and_credits

    Debits and credits occur simultaneously in every financial transaction in double-entry bookkeeping. In the accounting equation, Assets = Liabilities + Equity, so, if an asset account increases (a debit (left)), then either another asset account must decrease (a credit (right)), or a liability or equity account must increase (a credit (right)).

  8. Cost curve - Wikipedia

    en.wikipedia.org/wiki/Cost_curve

    The total cost curve, if non-linear, can represent increasing and diminishing marginal returns.. The short-run total cost (SRTC) and long-run total cost (LRTC) curves are increasing in the quantity of output produced because producing more output requires more labor usage in both the short and long runs, and because in the long run producing more output involves using more of the physical ...

  9. Voltage drop - Wikipedia

    en.wikipedia.org/wiki/Voltage_drop

    In electronics, voltage drop is the decrease of electric potential along the path of a current flowing in a circuit. Voltage drops in the internal resistance of the source, across conductors, across contacts, and across connectors are undesirable because some of the energy supplied is dissipated. The voltage drop across the load is proportional ...