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Recamán's sequence: 0, 1, 3, 6, 2, 7, 13, 20, 12, 21, 11, 22, 10, 23, 9, 24, 8, 25, 43, 62, ... "subtract if possible, otherwise add": a(0) = 0; for n > 0, a(n) = a(n − 1) − n if that number is positive and not already in the sequence, otherwise a(n) = a(n − 1) + n, whether or not that number is already in the sequence. A005132: Look-and ...
An unpublished computational program written in Pascal called Abra inspired this open-source software. Abra was originally designed for physicists to compute problems present in quantum mechanics. Kespers Peeters then decided to write a similar program in C computing language rather than Pascal, which he renamed Cadabra. However, Cadabra has ...
This list of mathematical series contains formulae for finite and infinite sums. It can be used in conjunction with other tools for evaluating sums. It can be used in conjunction with other tools for evaluating sums.
Written in C++ and published under an MIT license, HiGHS provides programming interfaces to C, Python, Julia, Rust, R, JavaScript, Fortran, and C#. It has no external dependencies. A convenient thin wrapper to Python is available via the highspy PyPI package. Although generally single-threaded, some solver components can utilize multi-core ...
An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.
The sequence 0, 3, 8, 15, ... is formed according to the formula n 2 − 1 for the nth term: an explicit definition. Alternatively, an integer sequence may be defined by a property which members of the sequence possess and other integers do not possess. For example, we can determine whether a given integer is a perfect number, (sequence A000396 ...
Successive linear programming (SLP) — replace problem by a linear programming problem, solve that, and repeat; Sequential quadratic programming (SQP) — replace problem by a quadratic programming problem, solve that, and repeat; Newton's method in optimization. See also under Newton algorithm in the section Finding roots of nonlinear equations
Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]