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Virtual Villagers is a series of village simulator video games created and developed by Last Day of Work, an independent video game developer and publisher. Each game contains puzzles the player must complete to uncover the ethnic and cultural backgrounds surrounding fictional Polynesian island called Isola (EE-zoh-la).
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Last Day of Work (LDW) is a video game developer specializing in casual games.The company developed real-time "Virtual Life" simulation games including Fish Tycoon, Plant Tycoon, Virtual Families and the Virtual Villagers series for platforms including PC, Mac, iPhone/iPod touch, Palm OS and Windows Mobile Pocket PC.
Illustrator: Mark Peppé [2] Doctor Dodds takes his daughters Alice and Dinah – along with crewmembers Steve Greg and Tim Stone – on a rocket ride to strange new worlds. Text story; based on Alice's Adventures in Wonderland by Lewis Carroll. [2] Also in Princess Giftbook for Girls 1967 (illustrated by Ferguson Dewar).
The Happy Prince and Other Tales (or Stories) is a collection of bedtime stories for children by Oscar Wilde, first published in May 1888.It contains five stories that are highly popular among children and frequently read in schools: "The Happy Prince," "The Nightingale and the Rose," "The Selfish Giant," "The Devoted Friend," and "The Remarkable Rocket."
Shelley Duvall's Bedtime Stories (also known as Bedtime Stories) is a 1992 American live-action/animated anthology television series that originally aired on Showtime.The series, hosted by Duvall, was a showcase of short animated adaptations of children's books with narration provided by celebrity guests.
The weak Princess Addie, who fears leaving her comforts and facing difficulties, hides in the shadow of her brave and venturesome sister, Princess Meryl. When Meryl becomes sick with the Gray Death, Princess Addie emerges from her cocoon, her love for her sister overpowering her fear, and discovers a new strength and bravery.
The term "bedtime story" was coined by Louise Chandler Moulton in her 1873 book, Bed-time Stories.The "ritual of an adult reading out loud to a child at bedtime formed mainly in the second half of the nineteenth century and achieved prominence in the early twentieth century in tandem with the rising belief that soothing rituals were necessary for children at the end of the day.