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  2. diagrams.net - Wikipedia

    en.wikipedia.org/wiki/Diagrams.net

    Its interface can be used to create diagrams such as flowcharts, wireframes, UML diagrams, organizational charts, and network diagrams. [5] diagrams.net is available as an online web app, and as an offline desktop application for Linux, macOS, and Windows. [5] Its offline application is built using the Electron framework.

  3. Pseudocode - Wikipedia

    en.wikipedia.org/wiki/Pseudocode

    Pseudocode resembles skeleton programs, which can be compiled without errors. Flowcharts, drakon-charts and Unified Modelling Language (UML) charts can be thought of as a graphical alternative to pseudocode, but need more space on paper. Languages such as bridge the gap between pseudocode and code written in programming languages.

  4. Creately - Wikipedia

    en.wikipedia.org/wiki/Creately

    [2] [3] [4] Creately has two versions: an online cloud edition and a downloadable offline edition for desktop which is compatible with Windows, Mac and Linux. [5] The application is mostly known for creating flowcharts , [ 6 ] organization charts , project charts , UML diagrams , mind maps , [ 7 ] [ 8 ] and other business visuals.

  5. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    Nassi–Shneiderman diagrams are only rarely used for formal programming. Their abstraction level is close to structured program code and modifications require the whole diagram to be redrawn, but graphic editors removed that limitation. They clarify algorithms and high-level designs, which make them useful in teaching.

  6. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.

  7. Line drawing algorithm - Wikipedia

    en.wikipedia.org/wiki/Line_drawing_algorithm

    The line can then be drawn by evaluating this equation via a simple loop, as shown in the following pseudocode: dx = x2 − x1 dy = y2 − y1 m = dy/dx for x from x1 to x2 do y = m × (x − x1) + y1 plot(x, y) Here, the points have already been ordered so that >.

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