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  2. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Humancomputer_interaction

    Human–computer interaction (HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people and computers. HCI researchers observe the ways humans interact with computers and design technologies that allow humans to interact with computers in novel ways.

  3. Portal : Human–computer interaction/Selected article/3

    en.wikipedia.org/wiki/Portal:Humancomputer...

    This element of interaction design is what characterizes IxD as a design field, as opposed to a science or engineering field. [1] Interaction design borrows from a wide range of fields like psychology, human-computer interaction, information architecture, and user research to create designs that are tailored to the needs and preferences of ...

  4. Outline of human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Outline_of_humancomputer...

    Human–Computer Interaction (HCI) – the intersection of computer science and behavioral sciences — this field involves the study, planning, and design of the interaction between people (users) and computers. Attention to human-machine interaction is important, because poorly designed human-machine interfaces can lead to many unexpected ...

  5. GOMS - Wikipedia

    en.wikipedia.org/wiki/GOMS

    GOMS is a specialized human information processor model for human-computer interaction observation that describes a user's cognitive structure on four components. In the book The Psychology of Human Computer Interaction, [1] written in 1983 by Stuart K. Card, Thomas P. Moran and Allen Newell, the authors introduce: "a set of Goals, a set of Operators, a set of Methods for achieving the goals ...

  6. Human-centered computing - Wikipedia

    en.wikipedia.org/wiki/Human-centered_computing

    The main focus of this approach is to thoroughly understand and address user needs to drive the design process. However, human-centered computing (HCC) goes beyond conventional areas like usability engineering, human-computer interaction, and human factors which primarily deal with user interfaces and interactions.

  7. Wizard of Oz experiment - Wikipedia

    en.wikipedia.org/wiki/Wizard_of_Oz_experiment

    The phrase Wizard of Oz (originally OZ Paradigm) has come into common usage in the fields of experimental psychology, human factors, ergonomics, linguistics, and usability engineering to describe a testing or iterative design methodology wherein an experimenter (the "wizard"), in a laboratory setting, simulates the behavior of a theoretical intelligent computer application (often by going into ...

  8. University of Maryland Human–Computer Interaction Lab

    en.wikipedia.org/wiki/University_of_Maryland...

    Ben Shneiderman's theory of direct manipulation led to innovations in digital interface design, many developed under the HCIL. Direct manipulation interactions, in contrast to other interaction styles, require that objects of interest are represented as distinguishable objects in the UI and are manipulated in a direct fashion. [15]

  9. IFIP WG 13.6 - Human Work Interaction Design - Wikipedia

    en.wikipedia.org/wiki/IFIP_WG_13.6_-_Human_Work...

    The Working Group 6 on Human Work Interaction Design (HWID) is part of the International Federation for Information Processing (IFIP) and specifically of its technical committee 13 on Human-Computer Interaction (HCI). It focuses on the integration of work analysis and interaction design methods for pervasive and smart workplaces. The group was ...