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A small piece of code in most general-purpose programming languages, this program is used to illustrate a language's basic syntax. Such program is often the first written by a student of a new programming language, [1] but such a program can also be used as a sanity check to ensure that the computer software intended to compile or run source ...
The C++ standard library is a collection of utilities that are shipped with C++ for use by any C++ programmer. It includes input and output, multi-threading, time, regular expressions, algorithms for common tasks, and less common ones (find, for_each, swap, etc.) and lists, maps and hash maps (and the equivalent for sets) and a class called vector that is a resizable array.
C++ programmers expect the latter on every major implementation of C++; it includes aggregate types (vectors, lists, maps, sets, queues, stacks, arrays, tuples), algorithms (find, for_each, binary_search, random_shuffle, etc.), input/output facilities (iostream, for reading from and writing to the console and files), filesystem library ...
As the popularity of BASIC grew in this period, computer magazines published complete source code in BASIC for video games, utilities, and other programs. Given BASIC's straightforward nature, it was a simple matter to type in the code from the magazine and execute the program. Different magazines were published featuring programs for specific ...
FreeBASIC is a free and open source multiplatform compiler and programming language based on BASIC licensed under the GNU GPL for Microsoft Windows, protected-mode MS-DOS (DOS extender), Linux, FreeBSD and Xbox. The Xbox version is no longer maintained.
An embedded systems programming language, application programming interface (API), and native bytecode compiler toolkit for the Lego Mindstorms RCX platform, Cybermaster and LEGO Spybotics systems. It is intended as a drop-in replacement for the LabVIEW-based ROBOLAB IDE. It is primarily based on the C language but has specific limits, such as ...
The Computer Language Benchmarks Game site warns against over-generalizing from benchmark data, but contains a large number of micro-benchmarks of reader-contributed code snippets, with an interface that generates various charts and tables comparing specific programming languages and types of tests.
This is an index to notable programming languages, in current or historical use. Dialects of BASIC, esoteric programming languages, and markup languages are not included. A programming language does not need to be imperative or Turing-complete, but must be executable and so does not include markup languages such as HTML or XML, but does include domain-specific languages such as SQL and its ...