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  2. CopperLicht - Wikipedia

    en.wikipedia.org/wiki/CopperLicht

    Skeletal animation; Built-in collision detection and simple Physics engine; Dynamic light support; System to create and use custom shaders and materials based on the OpenGL Shading Language (GLSL) Impostors like Billboards and Skyboxes; Paths and Splines; Behavior and Action system; Texture animation; Vertex color support

  3. File:Regular polygon 30 vertex animation.svg - Wikipedia

    en.wikipedia.org/wiki/File:Regular_polygon_30...

    This image is an animated SVG file. The .png preview above created by RSVG for use in Wikimedia is not animated and may be incomplete or incorrect. To see the animation, open media:Regular polygon 30 vertex animation.svg. It should run in any modern browser or viewer.

  4. Vertex painting - Wikipedia

    en.wikipedia.org/wiki/Vertex_painting

    It is similar to a 3D paint tool but operates specifically to vertex data rather than texture maps. It is most often used for modifying weight maps for skeletal animation, to tweak the influence of individual bones when deforming surfaces around joints. [1]

  5. Morph target animation - Wikipedia

    en.wikipedia.org/wiki/Morph_target_animation

    Morph target animation, per-vertex animation, shape interpolation, shape keys, or blend shapes [1] is a method of 3D computer animation used together with techniques such as skeletal animation. In a morph target animation, a "deformed" version of a mesh is stored as a series of vertex positions.

  6. D3DX - Wikipedia

    en.wikipedia.org/wiki/D3DX

    Shader effects, texture management, geometry optimizations and mesh models are available as separate sources published through GitHub. [2] The mathematical constructs of D3DX, like vectors and matrices , would be consolidated with XNAMath into a DirectXMath [ 3 ] and spherical harmonics math is provided as separate source.

  7. Antics3D - Wikipedia

    en.wikipedia.org/wiki/Antics3D

    Antics3D was a real-time 3D animation software program published by Antics Technologies. It is used by amateurs and professionals to create 3-dimensional, animated visualisations of events in a variety of industries. Filmmakers form the largest userbase, who use the software for pre-vizualisation, storyboarding and machinima.

  8. File:Regular polygon 15 vertex animation.svg - Wikipedia

    en.wikipedia.org/wiki/File:Regular_polygon_15...

    What links here; Upload file; Special pages; Printable version; Page information

  9. Wavefront .obj file - Wikipedia

    en.wikipedia.org/wiki/Wavefront_.obj_file

    The OBJ file format is a simple data-format that represents 3D geometry alone – namely, the position of each vertex, the UV position of each texture coordinate vertex, vertex normals, and the faces that make each polygon defined as a list of vertices, and texture vertices. Vertices are stored in a counter-clockwise order by default, making ...

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