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  2. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    The maximal number of face turns needed to solve any instance of the Rubik's Cube is 20, [2] and the maximal number of quarter turns is 26. [3] These numbers are also the diameters of the corresponding Cayley graphs of the Rubik's Cube group. In STM (slice turn metric), the minimal number of turns is unknown.

  3. God's algorithm - Wikipedia

    en.wikipedia.org/wiki/God's_algorithm

    A scrambled Rubik's Cube. An algorithm to determine the minimum number of moves to solve Rubik's Cube was published in 1997 by Richard Korf. [10] While it had been known since 1995 that 20 was a lower bound on the number of moves for the solution in the worst case, Tom Rokicki proved in 2010 that no configuration requires more than 20 moves. [11]

  4. Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube

    The 2×2×2 (Pocket/Mini Cube), the standard 3×3×3 cube, the 4×4×4 (Rubik's Revenge/Master Cube), and the 5×5×5 (Professor's Cube) are the most well known, as they are all available under the official Rubik's brand. The WCA sanctions speedsolving competitions for cube orders up to 7×7×7.

  5. The Simple Solution to Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/The_Simple_Solution_to...

    The Simple Solution to Rubik's Cube by James G. Nourse is a book that was published in 1981. The book explains how to solve the Rubik's Cube. The book became the best-selling book of 1981, selling 6,680,000 copies that year. It was the fastest-selling title in the 36-year history of Bantam Books.

  6. Tuttminx - Wikipedia

    en.wikipedia.org/wiki/Tuttminx

    A Tuttminx (/ ˈ t ʊ t m ɪ ŋ k s / or / ˈ t ʌ t m ɪ ŋ k s /) is a Rubik's Cube-like twisty puzzle, in the shape of a truncated icosahedron. It was invented by Lee Tutt in 2005. [ 1 ] It has a total of 150 movable pieces to rearrange, compared to 20 movable pieces of the Rubik's Cube.

  7. Rubik's family cubes of varying sizes - Wikipedia

    en.wikipedia.org/wiki/Rubik's_family_cubes_of...

    A cube is solvable if the set state has existed some time in the past and if no tampering of the cube has occurred (e.g. by rearrangement of stickers on hardware cubes or by doing the equivalent on software cubes). Rules for the standard size 3 Rubik's cube [3] [4] and for the complete Rubik's cube family [5] have been documented. Those rules ...

  8. CFOP method - Wikipedia

    en.wikipedia.org/wiki/CFOP_method

    Cube mid-solve on the OLL step. The CFOP method (Cross – F2L (first 2 layers) – OLL (orientate last layer) – PLL (permutate last layer)), also known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3×3×3 Rubik's Cube. It is one of the fastest methods with the other most notable ones being Roux and ZZ.

  9. RuBot II - Wikipedia

    en.wikipedia.org/wiki/RuBot_II

    RuBot II is a Rubik's Cube solving robot developed by Irish roboticist and inventor Pete Redmond. [1] RuBot II is also known as RuBot II, the Cubinator. RuBot II became the world's fastest Rubik's Cube-solving robot, [2] and appeared as such in the Guinness Book of World Records. [3] There are other Rubik's Cube robots too. [4]

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