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  2. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  3. Pixel Press - Wikipedia

    en.wikipedia.org/wiki/Pixel_Press

    Pixel Press has also developed its own character universe, named B.R.A.V.E. Squad, to introduce users to the platform's features. [15] Unlike other game building platforms, the company does not allow its users to sell the games they create, as the developers see it as an educational tool for children. [9] [13]

  4. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Internally, each character shape was defined on a 5 × 9 pixel grid, which was then interpolated by smoothing diagonals to give a 10 × 18 pixel character, with a characteristically angular shape, surrounded to the top and the left by two pixels of blank space. The algorithm only works on monochrome source data, and assumes the source pixels ...

  5. Box-drawing characters - Wikipedia

    en.wikipedia.org/wiki/Box-drawing_characters

    Some recent embedded systems also use proprietary character sets, usually extensions to ISO 8859 character sets, which include box-drawing characters or other special symbols. Other types of box-drawing characters are block elements , shade characters, and terminal graphic characters; these can be used for filling regions of the screen and ...

  6. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    The player character picks up a sword in the 1989 video game Prince of Persia Avatars in video games are the player's representation in the game world. The first video games to include a representation of the player were Basketball (1974) which represented players as humans, [ 24 ] [ 25 ] and Maze War (1974) which represented players as eyeballs.

  7. Character creation - Wikipedia

    en.wikipedia.org/wiki/Character_creation

    Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a direct characterization that is recorded on a character sheet .

  8. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    Each pixel is a sample of an original image, where more samples typically provide a more accurate representation of the original. The intensity of each pixel is variable; in color systems, each pixel typically has three subpixels such as red, green, and blue. Graphics are visual representations on a surface, such as a computer screen.

  9. Graphics tablet - Wikipedia

    en.wikipedia.org/wiki/Graphics_tablet

    A graphic tablet. A graphics tablet (also known as a digitizer, digital graphic tablet, pen tablet, drawing tablet, external drawing pad or digital art board) is a computer input device that enables a user to hand draw or paint images, animations and graphics, with a special pen-like stylus, similar to the way a person draws pictures with a pencil and paper by hand.