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G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...
SVGATextMode allows setting of the pixel clock and higher refresh rate, larger font size, cursor size, etc., and allows a better use of the potential of a video card and monitor. In non-Windows systems, the use of SVGATextMode (or alternative options such as the Linux framebuffer) to obtain a sharp text is critical for LCD monitors of 1280× ...
The main competing factor was the price of hardware and raw performance in 3D computer games, which is greatly affected by the efficient translation of API calls into GPU opcodes. The display driver and the video decoder are inherent parts of the graphics card: hardware designed to assist in the calculations necessary for the decoding of video ...
High resolution monochrome mode using a custom non-interlaced monitor with the slightly lower vertical resolution (in order to be an integer multiple of low and medium resolution and thus utilize the same amount of RAM for the framebuffer) allowing a "flicker free" 71.25 Hz refresh rate, higher even than the highest refresh rate provided by VGA.
AMD FreeSync requires the display to pass certification for low latency and refresh rate variation to match the render output of the graphics card. [1] AMD FreeSync Premium mandates further requirements of Low Framerate Compensation (LFC) and at least 120 Hz refresh rate at FHD resolution. LFC helps ensure that when the framerate of a game is ...
Windows XP: 02.1: 14.4: Driver updates and support stopped at AMD Catalyst 14.4 for video cards with support up to DirectX 11 on Hardware, and 10.2 for DirectX 9.0c cards. [citation needed] Windows Vista: 7.2: 13.12: Driver updates and support stopped at AMD Catalyst 13.12 for video cards with support up to DirectX 11. [citation needed] Windows ...
That eliminates the stutter that occurs as the rendering engine frame rate drops below the display's refresh rate. [4] Alternatively, technologies like FreeSync [5] and G-Sync [6] reverse the concept and adapt the display's refresh rate to the content coming from the computer. Such technologies require specific support from both the video ...
On displays with a fixed refresh rate, a frame can only be shown on the screen at specific intervals, evenly spaced apart. If a new frame is not ready when that interval arrives, then the old frame is held on screen until the next interval (stutter) or a mixture of the old frame and the completed part of the new frame is shown ().