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In computer programming, an infinite loop (or endless loop) [1] [2] is a sequence of instructions that, as written, will continue endlessly, unless an external intervention occurs, such as turning off power via a switch or pulling a plug. It may be intentional.
After completing all the statements in the loop body, the condition, (x < 5), is checked again, and the loop is executed again, this process repeating until the variable x has the value 5. It is possible, and in some cases desirable, for the condition to always evaluate to true, creating an infinite loop.
When an infinite loop is created intentionally there is usually another control structure that allows termination of the loop. For example, a break statement would allow termination of an infinite loop. Some languages may use a different naming convention for this type of loop. For example, the Pascal and Lua languages have a "repeat until ...
For example, in pseudocode, the program while (true) continue. does not halt; rather, it goes on forever in an infinite loop. On the other hand, the program print "Hello, world!" does halt. While deciding whether these programs halt is simple, more complex programs prove problematic.
However, infinite loops can sometimes be used purposely, often with an exit from the loop built into the loop implementation for every computer language, but many share the same basic structure and/or concept. The While loop and the For loop are the two most common types of conditional loops in most programming languages.
An infinite loop is a loop constructed of an infinite number of instructions and therefore only loops back after an infinite amount of time, or, more practically, never. user:Perry Bebbington I've never heard infinite loop used to mean this.
In computer programming, a loop counter is a control variable that controls the iterations of a loop (a computer programming language construct). It is so named because most uses of this construct result in the variable taking on a range of integer values in some orderly sequences (for example., starting at 0 and ending at 10 in increments of 1)
Here P is the loop invariant, which is to be preserved by the loop body S. After the loop is finished, this invariant P still holds, and moreover must have caused the loop to end. As in the conditional rule, B must not have side effects. For example, a proof of