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The Encyclopedia of Mathematics [7] defines interval (without a qualifier) to exclude both endpoints (i.e., open interval) and segment to include both endpoints (i.e., closed interval), while Rudin's Principles of Mathematical Analysis [8] calls sets of the form [a, b] intervals and sets of the form (a, b) segments throughout.
The following table lists many specialized symbols commonly used in modern mathematics, ordered by their introduction date. The table can also be ordered alphabetically by clicking on the relevant header title.
A mathematical symbol is a figure or a combination of figures that is used to represent a mathematical object, an action on mathematical objects, a relation between mathematical objects, or for structuring the other symbols that occur in a formula. As formulas are entirely constituted with symbols of various types, many symbols are needed for ...
The Miscellaneous Mathematical Symbols-B block (U+2980–U+29FF) contains miscellaneous mathematical symbols, including brackets, angles, and circle symbols. Miscellaneous Mathematical Symbols-B [1] Official Unicode Consortium code chart (PDF)
An indifference graph, formed from a set of points on the real line by connecting pairs of points whose distance is at most one. In graph theory, a branch of mathematics, an indifference graph is an undirected graph constructed by assigning a real number to each vertex and connecting two vertices by an edge when their numbers are within one unit of each other. [1]
The main objective of interval arithmetic is to provide a simple way of calculating upper and lower bounds of a function's range in one or more variables. These endpoints are not necessarily the true supremum or infimum of a range since the precise calculation of those values can be difficult or impossible; the bounds only need to contain the function's range as a subset.
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In a Cartesian coordinate system with coordinates (x, y), a unit square is defined as a square consisting of the points where both x and y lie in a closed unit interval from 0 to 1. That is, a unit square is the Cartesian product I × I, where I denotes the closed unit interval.