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For games that were originally released as freeware, see List of freeware video games. For free and open-source games, and proprietary games re-released as FLOSS, see List of open-source video games. For proprietary games with released source code (and proprietary or freeware content), see List of commercial video games with available source code.
Free to Play World of Warplanes: Wargaming: Wargaming Simulation Microsoft Windows November 2013 Free to Play World of Warships: Wargaming: Wargaming Simulation Microsoft Windows September 17, 2015 Free to Play Worlds of Ultima: The Savage Empire: Origin Systems: Origin Systems, Pony Canyon: RPG: DOS, Microsoft Windows, NES: 1990 June 18, 2012 ...
This is a category for any video game where the player controls actions taking place, at least partially, on Mars. The action must take place on the surface Mars itself, not simply in orbit above Mars. This includes any alternate universe Mars, such as after terraforming, or on a seemingly fantasical Mars, as long as it is in relation to Earth.
Lifeless Planet is a 2014 puzzle adventure developed by independent American company Stage 2 Studios and published by Serenity Forge. The game was released on June 6, 2014 for Microsoft Windows and on June 23, 2014 for OS X, and has been ported to the Xbox One on May 13, 2015, Linux on March 25, 2016 and to the PlayStation 4 on July 19, 2016.
Freeware games are games that are released as freeware and can be downloaded and played, free of charge, for an unlimited amount of time. This list does not include: Open source games (see List of open-source video games). Games that were previously sold commercially (see List of commercial video games released as freeware).
Millennium 2.2 is a resource management computer game by Ian Bird, released in 1989 for Atari ST, Amiga and MS-DOS. The MS-DOS version of the game was released as Millennium: Return to Earth. It is the forerunner to Bird's Deuteros, which is in a similar resource management game but many times larger and more difficult.
The game takes place in the future, when humanity has colonized Mars. A coalition of 36 top industrial corporations establish the MARSCORP consortium in 2036 with the goal of terraforming the planet. In 2042, MARSCORP has become the de facto autocratic government of Mars, with its director Samuel Longwood being a ruthless dictator. Meanwhile ...
Melichárek was formerly an employee of Bohemia Interactive, and was the lead developer of their 2017 simulation video game Take On Mars. [2] [14] In 2020, Silica was picked up by Bohemia Interactive's "Bohemia Incubator" program, which assists indie game developers with development and publishing, and was developed into a standalone game.