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  2. Body proportions - Wikipedia

    en.wikipedia.org/wiki/Body_proportions

    Human proportions marked out in an illustration from a 20th-century anatomy text-book. Hermann Braus, 1921 Drawing of a human male, showing the order of measurement in preparation for a figurative art work (Lantéri, 1903) [1] It is usually important in figure drawing to draw the human figure in proportion.

  3. Figure drawing - Wikipedia

    en.wikipedia.org/wiki/Figure_drawing

    An artist's mannequin is often used to train beginner artists on a standard set of proportions while developing their use of perspective and posture. Artists take a variety of approaches to drawing the human figure. They may draw from live models or from photographs, [2] from mannequin puppets, or from memory and imagination. Most instruction ...

  4. Video games as an art form - Wikipedia

    en.wikipedia.org/wiki/Video_games_as_an_art_form

    The concept of video games as a form of art is a commonly debated topic within the entertainment industry.Though video games have been afforded legal protection as creative works by the Supreme Court of the United States, the philosophical proposition that video games are works of art remains in question, even when considering the contribution of expressive elements such as acting, visuals ...

  5. The Art of Video Games - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_Video_Games

    The Art of Video Games was an exhibition by the Smithsonian American Art Museum which was on display from March 16 to September 30, 2012. The exhibition was designed to highlight the evolution of art within the video game medium over its forty-year history.

  6. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    The texture artist gives depth to the art in a video game, applying shading, gradients, and other classic art techniques through art development software. [12] [21] [19] Sprite artist: A video game artist who creates non-static characters and objects or sprites for 2D games. [19] [32] Each sprite may consist of several frames used for animation ...

  7. Artistic canons of body proportions - Wikipedia

    en.wikipedia.org/wiki/Artistic_canons_of_body...

    In 1961, Danish Egyptologist Erik Iverson described a canon of proportions in classical Egyptian painting. [2] This work was based on still-detectable grid lines on tomb paintings: he determined that the grid was 18 cells high, with the base-line at the soles of the feet and the top of the grid aligned with hair line, [3] and the navel at the eleventh line. [4]

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  9. List of art games - Wikipedia

    en.wikipedia.org/wiki/List_of_art_games

    The game has been displayed in art exhibits including the 2010 "Game (Life): Video Games in Contemporary Art" exhibit at The Firehouse Gallery, [39] the Smithsonian's 2012 The Art of Video Games, and the 2012 Game Masters. Flywrench [84] [85] (2009, Mark Essen, PC) - A vector-based game that was shown as an exhibit in New York's New Museum.