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  2. SOLID - Wikipedia

    en.wikipedia.org/wiki/SOLID

    In software programming, SOLID is a mnemonic acronym for five design principles intended to make object-oriented designs more understandable, flexible, and maintainable. Although the SOLID principles apply to any object-oriented design, they can also form a core philosophy for methodologies such as agile development or adaptive software ...

  3. Circle–ellipse problem - Wikipedia

    en.wikipedia.org/wiki/Circle–ellipse_problem

    By definition, this problem is a violation of the Liskov substitution principle, one of the SOLID principles. The problem concerns which subtyping or inheritance relationship should exist between classes which represent circles and ellipses (or, similarly, squares and rectangles ).

  4. Compatibility (mechanics) - Wikipedia

    en.wikipedia.org/wiki/Compatibility_(mechanics)

    The problem of compatibility in continuum mechanics involves the determination of allowable single-valued continuous fields on simply connected bodies. More precisely, the problem may be stated in the following manner. [5] Figure 1. Motion of a continuum body. Consider the deformation of a body shown in Figure 1.

  5. Open–closed principle - Wikipedia

    en.wikipedia.org/wiki/Open–closed_principle

    The name open–closed principle has been used in two ways. Both ways use generalizations (for instance, inheritance or delegate functions) to resolve the apparent dilemma, but the goals, techniques, and results are different. The open–closed principle is one of the five SOLID principles of object-oriented design.

  6. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]

  7. Liskov substitution principle - Wikipedia

    en.wikipedia.org/wiki/Liskov_substitution_principle

    Nonetheless, the principle is useful in reasoning about the design of class hierarchies. Liskov substitution principle imposes some standard requirements on signatures that have been adopted in newer object-oriented programming languages (usually at the level of classes rather than types; see nominal vs. structural subtyping for the distinction):

  8. List of unsolved problems in physics - Wikipedia

    en.wikipedia.org/wiki/List_of_unsolved_problems...

    Although in the local (primarily thin) disk of the Milky Way there is no evidence of a strong AMR, [63] a sample of 229 nearby "thick" disk stars has been used to investigate the existence of an age–metallicity relation in the Galactic thick disk, and indicate that there is an age–metallicity relation present in the thick disk.

  9. Interface segregation principle - Wikipedia

    en.wikipedia.org/.../Interface_segregation_principle

    The solution suggested by Martin utilized what is today called the Interface Segregation Principle. Applied to the Xerox software, an interface layer between the Job class and its clients was added using the Dependency Inversion Principle. Instead of having one large Job class, a Staple Job interface or a Print Job interface was created that ...