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  2. 275 Fun Yes or No Questions for Every Social Situation - AOL

    www.aol.com/275-fun-yes-no-questions-152000111.html

    In a group setting, it's fun to make a game out of asking questions—especially the embarrassing ones! If you're feeling stumped, these 275 yes or no questions to ask will help you figure it out.

  3. If You Struggle With Making Decisions, Don’t Ask The ... - AOL

    www.aol.com/lifestyle/struggle-making-decisions...

    Psychological experts explain why navigating choices can feel so hard and how to make a decision better. If You Struggle With Making Decisions, Don’t Ask The 'Magic 8 Ball'—Read This Skip to ...

  4. John Archibald Wheeler - Wikipedia

    en.wikipedia.org/wiki/John_Archibald_Wheeler

    In this variant, the respondent does not choose or decide upon any particular or definite object beforehand, but only on a pattern of "Yes" or "No" answers. This variant requires the respondent to provide a consistent set of answers to successive questions, so that each answer can be viewed as logically compatible with all the previous ones.

  5. Odds and evens (hand game) - Wikipedia

    en.wikipedia.org/wiki/Odds_and_evens_(hand_game)

    Odds and evens is a simple game of chance and hand game, involving two people simultaneously revealing a number of fingers and winning or losing depending on whether they are odd or even, or alternatively involving one person picking up coins or other small objects and hiding them in their closed hand, while another player guesses whether they have an odd or even number.

  6. Yes, no, black, white - Wikipedia

    en.wikipedia.org/wiki/Yes,_no,_black,_white

    The game, in the most common setting, is played with two players. After deciding who will play the roles of a questioner and an answerer and agreeing to start the game, the questioner asks the answerer any question he/she wishes, and the answerer must answer truthfully to that without using any of the four forbidden words: yes, no, black or white.

  7. Twister (game) - Wikipedia

    en.wikipedia.org/wiki/Twister_(game)

    Twister competition in 1966. In 1964, Reyn Guyer Sr. owned and managed a design company which made in-store displays for Fortune 500 companies. [2]Charles Foley was a respected and successful toy designer for Lakeside Industries in Minneapolis and answered an ad for an experienced toy designer by Reynolds Guyer Sr. of Guyer Company. [2]

  8. Loaded question - Wikipedia

    en.wikipedia.org/wiki/Loaded_question

    A loaded question is a form of complex question that contains a controversial assumption (e.g., a presumption of guilt). [1]Such questions may be used as a rhetorical tool: the question attempts to limit direct replies to be those that serve the questioner's agenda. [2]

  9. Yes and no - Wikipedia

    en.wikipedia.org/wiki/Yes_and_no

    The yes or no in response to the question is addressed at the interrogator, whereas yes or no used as a back-channel item is a feedback usage, an utterance that is said to oneself. However, Sorjonen criticizes this analysis as lacking empirical work on the other usages of these words, in addition to interjections and feedback uses.