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  2. Pointing device - Wikipedia

    en.wikipedia.org/wiki/Pointing_device

    A pointing device is a human interface device that allows a user to input spatial (i.e., continuous and multi-dimensional) data to a computer. Graphical user interfaces (GUI) and CAD systems allow the user to control and provide data to the computer using physical gestures by moving a hand-held mouse or similar device across the surface of the ...

  3. Human interface device - Wikipedia

    en.wikipedia.org/wiki/Human_interface_device

    In the HID protocol, there are 2 entities: the "host" and the "device". The device is the entity that directly interacts with a human, such as a keyboard or mouse. The host communicates with the device and receives input data from the device on actions performed by the human. Output data flows from the host to the device and then to the human.

  4. Input (computer science) - Wikipedia

    en.wikipedia.org/wiki/Input_(computer_science)

    Fingerprint reader. In computer science, the general meaning of input is to provide or give something to the computer, in other words, when a computer or device is receiving a command or signal from outer sources, the event is referred to as input to the device.

  5. USB human interface device class - Wikipedia

    en.wikipedia.org/wiki/USB_human_interface_device...

    The host periodically polls the device's interrupt IN endpoint during operation. When the device has data to send it forms a report and sends it as a reply to the poll token. Common devices such as keyboards and mice send reports that are compliant with standards set by the USB Implementers Forum (USB-IF). [8]

  6. User interface - Wikipedia

    en.wikipedia.org/wiki/User_interface

    A device that implements an HMI is called a human interface device (HID). User interfaces that dispense with the physical movement of body parts as an intermediary step between the brain and the machine use no input or output devices except electrodes alone; they are called brain–computer interfaces (BCIs) or brain–machine interfaces (BMIs).

  7. Mobile device - Wikipedia

    en.wikipedia.org/wiki/Mobile_device

    An iPhone and iPad - two examples of mobile devices. A mobile device or handheld device is a computer small enough to hold and operate in hand. Mobile devices are typically battery-powered and possess a flat-panel display and one or more built-in input devices, such as a touchscreen or keypad.

  8. Peripheral - Wikipedia

    en.wikipedia.org/wiki/Peripheral

    The computer sends data to an output device; examples: monitor, printer, headphones, and speakers The computer sends and receives data via an input/output device ; examples: storage device (such as disk drive , solid-state drive , USB flash drive , memory card and tape drive ), modem , router , gateway and network adapter

  9. Graphical user interface - Wikipedia

    en.wikipedia.org/wiki/Graphical_user_interface

    A graphical user interface (GUI) showing various elements: radio buttons, checkboxes, and other elements. A graphical user interface, or GUI (/ ˈ ɡ uː i / [1] [2] GOO-ee), is a form of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation.