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On January 22, 2021, Microsoft planned to increase the prices for the Xbox Live Gold subscriptions, as follows: by $1 for the monthly subscription ($10.99 from $9.99), by $5 for the 3-month subscription ($29.99 from $24.99), by $20 for the 6-month subscription ($59.99 from $39.99), and by $60 (double the price) for the 12-month subscription ...
Competitions: Join and create tournaments directly through the in-game Xbox Live menu. Xbox Live Aware: Receive invitations and view Xbox Live friends, even when playing single player modes. XSN: Xbox Sports Network, a service for Microsoft-developed sports titles that allows for web-based player tournaments and statistics.
Make the Grade, for the PC, PS2, Nintendo DS, Wii, and Xbox Live Arcade. The Xbox Live Arcade version as of mid-2010 was delisted from the Xbox Live Game Marketplace. A sequel Are You Smarter than a 5th Grader? Game Time was released on October 26, 2009, for Nintendo DS, Wii and Xbox 360.
Microsoft Points, introduced in November 2005 as Xbox Live Points, [1] were a digital currency issued by Microsoft for use on its Xbox and Zune product lines. Points could be used to purchase video games and downloadable content from Xbox Live Marketplace, digital content such as music and videos on Zune Marketplace, along with content from Windows Live Gallery.
On March 27, 2007, Microsoft declared Uno to be the first Xbox Live Arcade game to exceed one million downloads. [28] Nearly 70 percent of Xbox 360 owners connected to Xbox Live have downloaded an Arcade title [29] [30] with the attach rate being 6–7 titles per user. [31] Original games typically receive 350,000 downloads in the first month.
The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.
Xbox Games Store (formerly Xbox Live Marketplace) was a digital distribution platform previously used by Microsoft's Xbox 360 video game console and formerly by the Xbox One. The service allowed users to download or purchase video games (including both Xbox Live Arcade games and full Xbox 360 titles), add-ons for existing games, game demos ...
As Microsoft transitioned from the Xbox 360 to the Xbox One, the Xbox Live Indie Games program was not brought over to the new platform. The XNA software was discontinued in 2013, and in September 2015, Microsoft emailed developers outlining the end-of-life of the Xbox Live Indie Games program. [30]
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