enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Feature levels in Direct3D - Wikipedia

    en.wikipedia.org/wiki/Feature_levels_in_Direct3D

    In Direct3D 11, the concept of feature levels has been further expanded to run on most downlevel hardware including Direct3D 9 cards with WDDM drivers.. There are seven feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while ...

  3. Radeon HD 3000 series - Wikipedia

    en.wikipedia.org/wiki/Radeon_HD_3000_series

    AMD stated the possibility of supporting 4 Radeon HD 3870 X2 cards, allowing 8 GPUs to be used on several motherboards, including the MSI K9A2 Platinum and Intel D5400XS, because these motherboards have sufficient spaces between PCI-E slots for dual-slot cooler video cards, presumably as a combination of two separate hardware CrossFire setups ...

  4. List of Intel graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Intel_graphics...

    One supports FP32 and FP64, and the other supports only FP32. Since the throughput of FP64 instructions are 2 cycles, the FP64 FLOPS is a quarter of the FP32 FLOPS. Only one of the FPUs supports 32-bit integer instructions. Each Subslice contains 6 or 8 (or 10 in Haswell GPUs) EUs and a sampler, and has 64 KB shared memory.

  5. NVIDIA's RTX GPUs now support DirectX 12 Ultimate - AOL

    www.aol.com/news/nvidia-geforce-drivers-directx...

    As of today, NVIDIA's GPUs officially support Microsoft's DirectX 12 Ultimate framework.

  6. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    DirectX 12 is supported on all Fermi and later Nvidia GPUs, on AMD's GCN-based chips and on Intel's Haswell and later processors' graphics units. [ 60 ] At SIGGRAPH 2014, Intel released a demo showing a computer generated asteroid field , in which DirectX 12 was claimed to be 50–70% more efficient than DirectX 11 in rendering speed and CPU ...

  7. Mantle (API) - Wikipedia

    en.wikipedia.org/wiki/Mantle_(API)

    The draw call improvements of Mantle help alleviate cases where the CPU is the bottleneck. The design goals of Mantle are to allow games and applications to utilize the CPUs and GPUs more efficiently, eliminate CPU bottlenecks by reducing API validation overhead and allowing more effective scaling on multiple CPU cores, provide faster draw routines, and allow greater control over the graphics ...

  8. Intel Arc - Wikipedia

    en.wikipedia.org/wiki/Intel_Arc

    Alchemist supports hardware-based ray tracing, XeSS or supersampling based on neural networks (similar to Nvidia's DLSS and AMD's FSR), and DirectX 12 Ultimate. [1] [15] Also supported are DisplayPort 2.0 and overclocking. AV1 fixed-function hardware encoder is included in Alchemist GPUs as part of the Intel Quick Sync Video core. [16]

  9. Skylake (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Skylake_(microarchitecture)

    Skylake is fully supported on OpenBSD 6.2 and later, including accelerated graphics. [45] For Windows 11, only the high-end Skylake-X processors are officially listed as compatible. [46] All other Skylake processors are not officially supported due to security concerns. [47]