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Xbox One November 22, 2013 710,000 [68] June 2016 Sega Master System September 1987 700,000 [17] 1993 Nintendo Wii U # November 30, 2012 750,000 [68] (estimated) June 2016 Switch # March 3, 2017 600,000 2017 Sony PlayStation 3 March 23, 2007 500,000 [69] March 2008 Atari 2600 1978 450,000 [70] 1983 Microsoft Xbox 360 December 2, 2005 281,000 ...
The Xbox 360 port of The Idolmaster sold 25,000 copies in its first week of sale and was the fifteenth best selling console video game in Japan for the time of its release. [39] The Xbox 360 version received a combined score of 26 out of 40 from the Japanese video game magazine Famitsu. [40]
It was the fifth best selling Xbox 360 title in Japan from the console's launch in December 2005 to June 2006. [unreliable source?] By December 2007, the game had dropped to 18th place in Japanese sales. [24] The character Reiko Hinomoto came in fourth place in a poll that asked 1,500 Japanese gamers to name their favorite Xbox 360 heroine. [25]
Namco Museum Virtual Arcade is a compilation of video games published by Namco and its successor, Namco Bandai Games. The collection contains 34 games that encompass a variety of genres, including maze chasers, shoot 'em ups, and platformers. [1] It is divided into two sets of games that can be selected in the in-game menu.
Infinite Undiscovery (インフィニット アンディスカバリー, Infinitto Andisukabarī) is an action role-playing game developed by tri-Ace and Microsoft Game Studios Japan and published by Square Enix for the Xbox 360 in September 2008. It tells the story of the main character Capell and his journey to sever the chains that are ...
This is a list of video games for the Xbox 360 video game console that have sold or shipped at least one million copies. The best-selling Xbox 360 game is Kinect Adventures!, which was bundled with the Kinect accessory, selling 24 million units. As of December 2009, over 353.8 million total copies of games had been sold for the Xbox 360. [1]
World Collection is a series of Japanese releases for original Xbox games published by Microsoft, featuring select overseas (North American and European) titles, released at a reduced price compared to normal releases.
The video games publisher proclaimed at an Xbox 360 conference in Tokyo, Japan, that the game was the company's first exclusive title for the Microsoft game console. This was part of Enix's strategy to diversify its market, spreading its interests among the Xbox 360, PlayStation 3, and Wii. [32]
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