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  2. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.

  3. 2013 in video games - Wikipedia

    en.wikipedia.org/wiki/2013_in_video_games

    Download as PDF; Printable version; ... Plants vs. Zombies 2: It's About Time: ... The beta for Kahoot! is released with the full version released in September.

  4. Terrarium - Wikipedia

    en.wikipedia.org/wiki/Terrarium

    A temperature-controlled terrarium with plants inside. A terrarium (pl. terraria or terrariums) is a glass container containing soil and plants in an environment different from the surroundings. It is usually a sealable container that can be opened for maintenance or to access the plants inside; however, terraria can also be open to the atmosphere.

  5. Core Keeper - Wikipedia

    en.wikipedia.org/wiki/Core_Keeper

    Core Keeper is a survival sandbox game developed by Pugstorm. The game features mechanics similar to other games in the sandbox genre such as Minecraft, Terraria and Stardew Valley, including mining, crafting, farming and exploration in a procedurally generated underground world.

  6. Nissan persuades US court to decertify brake defect class actions

    www.aol.com/news/nissan-persuades-us-court...

    Nissan has plants in Smyrna and Decherd, Tennessee. The case is In re: Nissan North America Inc Litigation, 6th U.S. Circuit Court of Appeals, No. 23-5950. (Reporting by Jonathan Stempel in New ...

  7. Australian parliament approves law to ban under-16s from ...

    www.aol.com/news/australian-lawmakers-advance...

    Australia's full legislature has now passed a bill that will soon ban children under the age of 16 from using most social media platforms.

  8. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

  9. Ree Drummond's 10 Best Tips for Baking Christmas Cookies - AOL

    www.aol.com/ree-drummonds-10-best-tips-165600960...

    Add Instant Coffee "I like to add a teaspoon or two of instant coffee or espresso granules to my dry ingredients," Ree explains, "The cookies don't wind up with a strong coffee flavor, they're ...