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Night Below is a boxed set that includes three 64-page books ("Book I: The Evils of Haranshire", "Book II: Perils of the Underdark", and "Book III: The Sunless Sea"), 26 photocopyable player handouts on 16 sheets, an eight-page Monstrous Compendium supplement, eight referee reference cards, three double-sided full-color maps with tactical maps on the reverse suitable for use with miniatures.
Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game.It is an alternate time-space existence known as a pocket dimension or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called "domains", brought together by a mysterious force known only as the Dark Powers.
The Shackled City Adventure Path (or simply Shackled City) is a role-playing game Adventure Path designed for Dungeons & Dragons (D&D), originally appearing as a series of modules in Dungeon magazine, and later collected in a hardcover edition collecting all previous installments plus an additional chapter written especially for the book release.
The map was creative as hell but, when navigated, arduous to wrap D&D’s ruleset around. All of these plot hooks, role-playing cues and environmental prompts were overwhelming—stifling, even. The content of Out of the Abyss’ s first chapter was enticing, but the mass of it was paralyzing.
The Advanced Dungeons & Dragons 2nd Edition supplement Darklords (1991) introduced sixteen new Darklords to the setting, of which the website Diehard GameFan notes that "some of these Darklords would go on to have full adventures devoted to them, one would be the star of a SSI video game and still others would appear in published fiction.
Castle Caldwell and Beyond is an adventure module containing five short scenarios in which the player characters defeat the creatures they encounter in a castle and its dungeons, save an imprisoned princess, escape from a prison themselves, and find and return a holy relic that belongs to a church. [1] The module contains five short adventures.
According to The New York Times Magazine, playing Dungeons & Dragons in prison is more difficult than elsewhere, because: Players can't just look up the game rules online. The hard-bound manuals that detail settings, characters and spells are expensive and can be difficult to get past mailroom censors.
Lankhmar – City of Adventure (1985) was a supplement produced by TSR for their Advanced Dungeons & Dragons (AD&D) role-playing game containing maps, descriptions of the city areas, game statistics for various prominent characters from the stories, and ideas for adventures in and around the city.