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YPbPr or ′ ′ ′, also written as YP B P R, is a color space used in video electronics, in particular in reference to component video cables. Like YC B C R , it is based on gamma corrected RGB primaries; the two are numerically equivalent but YP B P R is designed for use in analog systems while YC B C R is intended for digital video . [ 1 ]
A 15-pin VGA connector for a personal computer A 21-pin SCART or JP21 connector for a television. The various RGB (red, green, blue) analog component video standards (e.g., RGBS, RGBHV, RGsB) use no compression and impose no real limit on color depth or resolution, but require large bandwidth to carry the signal and contain a lot of redundant data since each channel typically includes much of ...
YCbCr is sometimes abbreviated to YCC.Typically the terms Y′CbCr, YCbCr, YPbPr and YUV are used interchangeably, leading to some confusion. The main difference is that YPbPr is used with analog images and YCbCr with digital images, leading to different scaling values for U max and V max (in YCbCr both are ) when converting to/from YUV.
A popular way to make a color space like RGB into an absolute color is to define an ICC profile, which contains the attributes of the RGB. This is not the only way to express an absolute color, but it is the standard in many industries. RGB colors defined by widely accepted profiles include sRGB and Adobe RGB.
The scope of the terms Y′UV, YUV, YCbCr, YPbPr, etc., is sometimes ambiguous and overlapping. Y′UV is the separation used in PAL. YDbDr is the format used in SECAM and PAL-N, unusually based on non-gamma-corrected (linear) RGB, making the Y component true luminance. Y′IQ is the format used in NTSC television.
This is achieved by encoding RGB image data into a composite black and white image, with separated color difference data . For example with Y ′ C b C r {\displaystyle Y'C_{b}C_{r}} , gamma encoded R ′ G ′ B ′ {\displaystyle R'G'B'} components are weighted and then summed together to create the luma Y ′ {\displaystyle Y'} component.
For RGB signals with bit depth n, the bit depth of the Y signal when using YCoCg-R will be n and the bit depth of Co and Cg will be n+1, as contrasted with ordinary YCoCg which would need n+2 bits for Y and Cg and n+1 bits for Co. [8] Here, possible values for Y are still in [0, 1], while possible values for Co and Cg are now in [-1, 1].
For example, applying a histogram equalization directly to the channels in an RGB image would alter the color balance of the image. Instead, the histogram equalization is applied to the Y channel of the YIQ or YUV representation of the image, which only normalizes the brightness levels of the image.