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Shaun White Snowboarding is a snowboarding video game developed by Ubisoft Montreal and published by Ubisoft for Nintendo DS, PlayStation Portable, Wii, PlayStation 3, Xbox 360, PlayStation 2, Microsoft Windows and Mac OS X. The Wii version of the game is titled Shaun White Snowboarding: Road Trip.
Triple Crown Championship Snowboarding: Wii: February 23, 2010 SSX: PlayStation 3, Xbox 360: ... The Snowboard Game: Windows: April 24, 2018 Carve Snowboarding ...
Shaun White Snowboarding: World Stage is a snowboarding video game developed by Ubisoft Montreal and published by Ubisoft exclusively for the Wii. [1] It is the sequel to the 2008 multiplatform video game Shaun White Snowboarding.
When snowboarding, players stand on the Balance Board rotated 90° and use the Wii Remote and Nunchuk to propel themselves forward. Players have the ability to swap between skiing and snowboarding at any time during gameplay. The game can also be played without the Balance Board. The game world features 7,000 vertical meters of skiing or ...
We Ski [b] is a 2008 skiing video game for the Wii developed and published by Namco Bandai Games. It is the first third-party game (and second game behind Wii Fit) released that makes use of the Wii Balance Board. A sequel, We Ski & Snowboard, which adds snowboarding to the game, was released in 2008.
The Wii Balance Board. This is a list of released video games for the Wii and Wii U video game consoles which allow use of the Balance Board accessory. The first game to support this accessory is Wii Fit .
SSX Blur is a snowboarding and skiing video game, published by Electronic Arts under the EA Sports BIG label and developed by EA Montreal for the Wii. It is the fifth installment in the SSX series. The game was released in the United States on February 27, 2007. The soundtrack was created by Tom Holkenborg.
SSX Blur was a Wii exclusive, being one the first games to utilize the full capabilities of the Wiimote and the nunchuck. Blur introduced slalom events and the groove meter, which made the music intensify every time you stuck a trick, as well as increase your speed and height in the air.
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