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In a review of Victoria II in Black Gate, E. E. Knight said "While seeking an escape from the distressing politics of the early Twenty-First Century, I decided to plunge headlong into the distressing politics of the Nineteenth Century and picked up a game I've long been meaning to try: Victoria II. It was a good call.
In the lead up to the game's announcement, Victoria 3 was seen as a meme by the Paradox fanbase due to players constantly asking about it, only to be ignored, with many joking that it would never see a release or that any mention of the number 'three' from an official Paradox source meant that the game was on the way.
The game runs on a modified version of the Europa Engine, and the lead game programmer was Johan Andersson. It was later ported to Macintosh by Virtual Programming. Unlike previous Paradox Games, which either focused on diplomacy or war, Victoria focuses on internal management, covering the industrialization and social/political changes in a ...
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Darkest Hour: A Hearts of Iron Game is a grand strategy wargame that is based on Paradox Interactive's Europa Engine. In Darkest Hour , as is the case with other Hearts of Iron titles, the player can take control of almost any country that existed in the game's timeframe, which spans from 1914-1920 or 1933 – 1964 depending on the scenario.
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Nordcurrent has been operating since 2002 when Ivolgamus, a company developing games for consoles, was established in Vilnius by two brothers Sergej and Michail Trofimov and Michail's wife Victoria. [2] The company worked for a while as a developer in the console business, mostly known for cooperation with Activision. [3]