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  2. Heightmap - Wikipedia

    en.wikipedia.org/wiki/Heightmap

    This technique is especially useful where height varies slightly over a large area. Using only grey values, because the heights must be mapped to only 256 values, the rendered terrain appears flat, with "steps" in certain places. Height map of planet earth at 2km per pixel, including oceanic bathymetry information, normalized as 8-bit grayscale

  3. Mipmap - Wikipedia

    en.wikipedia.org/wiki/Mipmap

    The height and width of each image, or level, in the mipmap is a factor of two smaller than the previous level. Mipmaps do not have to be square. They are intended to increase rendering speed and reduce aliasing artifacts. A high-resolution mipmap image is used for high-density samples, such as for objects close to the camera; lower-resolution ...

  4. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    The word "rendering" (in one of its senses) originally meant the task performed by an artist when depicting a real or imaginary thing (the finished artwork is also called a "rendering"). Today, to "render" commonly means to generate an image or video from a precise description (often created by an artist) using a computer program. [1] [2] [3] [4]

  5. Plotting algorithms for the Mandelbrot set - Wikipedia

    en.wikipedia.org/wiki/Plotting_algorithms_for...

    Escape-time rendering of Mandelbrot and Julia sets lends itself extremely well to parallel processing. On multi-core machines the area to be plotted can be divided into a series of rectangular areas which can then be provided as a set of tasks to be rendered by a pool of rendering threads. This is an embarrassingly parallel [15] computing problem.

  6. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  7. Move Over 'Rage Applying' And 'Quiet Quitting,' 2025 Will Be ...

    www.aol.com/finance/move-over-rage-applying...

    Many are using this retirement income calculator to check if they’re on pace ...

  8. 6 Clever Tricks for Making Holiday Trips Easier With Food ...

    www.aol.com/6-clever-tricks-making-holiday...

    5- Allergy Placemats. If you have kids making sure no one gives them food they cannot have due to food allergens. Watching over them is a full time job at gatherings and parties with food.

  9. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    In games with Hor+ scaling, the vertical FOV is fixed, while the horizontal FOV is expandable depending on the aspect ratio of the rendering resolution; a wider aspect ratio results in a larger FOV. [ 7 ] [ 8 ] Since the majority of screens used for gaming nowadays are widescreen, [ 9 ] this scaling method is usually preferred as wider aspect ...