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  2. Optimal job scheduling - Wikipedia

    en.wikipedia.org/wiki/Optimal_job_scheduling

    Optimal job scheduling is a class of optimization problems related to scheduling. The inputs to such problems are a list of jobs (also called processes or tasks) and a list of machines (also called processors or workers). The required output is a schedule – an assignment of jobs to machines. The schedule should optimize a certain objective ...

  3. List of NP-complete problems - Wikipedia

    en.wikipedia.org/wiki/List_of_NP-complete_problems

    The variant where variables are required to be 0 or 1, called zero-one linear programming, and several other variants are also NP-complete [2] [3]: MP1 Some problems related to Job-shop scheduling; Knapsack problem, quadratic knapsack problem, and several variants [2] [3]: MP9 Some problems related to Multiprocessor scheduling

  4. Job-shop scheduling - Wikipedia

    en.wikipedia.org/wiki/Job-shop_scheduling

    The basic form of the problem of scheduling jobs with multiple (M) operations, over M machines, such that all of the first operations must be done on the first machine, all of the second operations on the second, etc., and a single job cannot be performed in parallel, is known as the flow-shop scheduling problem.

  5. Unrelated-machines scheduling - Wikipedia

    en.wikipedia.org/wiki/Unrelated-machines_scheduling

    Unrelated-machines scheduling is an optimization problem in computer science and operations research. It is a variant of optimal job scheduling . We need to schedule n jobs J 1 , J 2 , ..., J n on m different machines, such that a certain objective function is optimized (usually, the makespan should be minimized).

  6. Least slack time scheduling - Wikipedia

    en.wikipedia.org/wiki/Least_slack_time_scheduling

    Least slack time (LST) scheduling is an algorithm for dynamic priority scheduling. It assigns priorities to processes based on their slack time. Slack time is the amount of time left after a job if the job was started now. This algorithm is also known as least laxity first.

  7. Earliest deadline first scheduling - Wikipedia

    en.wikipedia.org/wiki/Earliest_deadline_first...

    Earliest deadline first (EDF) or least time to go is a dynamic priority scheduling algorithm used in real-time operating systems to place processes in a priority queue. Whenever a scheduling event occurs (task finishes, new task released, etc.) the queue will be searched for the process closest to its deadline.

  8. Interval scheduling - Wikipedia

    en.wikipedia.org/wiki/Interval_scheduling

    Interval scheduling is a class of problems in computer science, particularly in the area of algorithm design. The problems consider a set of tasks. The problems consider a set of tasks. Each task is represented by an interval describing the time in which it needs to be processed by some machine (or, equivalently, scheduled on some resource).

  9. Coffman–Graham algorithm - Wikipedia

    en.wikipedia.org/wiki/Coffman–Graham_algorithm

    The Coffman–Graham algorithm is an algorithm for arranging the elements of a partially ordered set into a sequence of levels. The algorithm chooses an arrangement such that an element that comes after another in the order is assigned to a lower level, and such that each level has a number of elements that does not exceed a fixed width bound W.