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  2. The Global Scavenger Hunt - Wikipedia

    en.wikipedia.org/wiki/The_Global_Scavenger_Hunt

    The Global Scavenger Hunt originally called GreatEscape, was created by William D. Chalmers in 1999 and launched in 2000. [5] Inspired by his 1989 participation in an around-the-world race called the HumanRace, [6] Chalmers, and his travel companion, Andy J. Valvur, [7] won the one-off event collecting the $20,000 first place prize money in 17 ...

  3. GISHWHES - Wikipedia

    en.wikipedia.org/wiki/GISHWHES

    The Greatest International Scavenger Hunt the World Has Ever Seen (GISHWHES, pronounced gish-wes) [1] (shortened to just "GISH") was an annual week-long competitive media scavenger hunt originally held each October or November, but more recently each August. Teams of five to 15 (previously nine to 15 before 2022) competitors earned points for ...

  4. From scavenger hunts to escape rooms: How the wealthy ... - AOL

    www.aol.com/finance/scavenger-hunts-escape-rooms...

    For younger children, Herritt finds a scavenger hunt developed around their family's history can be a good introduction to family values. One family's activity was a real-life game of Clue.

  5. World Scholar's Cup - Wikipedia

    en.wikipedia.org/wiki/World_Scholar's_Cup

    The Scholar's Scavenge is a scavenger hunt exclusively at Global Rounds and the ToC, first taking place in 2009 in Singapore. [citation needed] Students are teamed up randomly and given tasks. At least one person in the team takes photos and videos in order to show completion of the tasks.

  6. Scavenger hunt - Wikipedia

    en.wikipedia.org/wiki/Scavenger_hunt

    In November 2023, a scavenger hunt was organized in South Korea and it currently holds the Guinness World Record for the world's largest scavenger hunt with 3,040 participants. [9] A form of scavenger hunt organized by GISH, described by Guinness World Records as the world's largest "media scavenger hunt", was held annually between 2011 and ...

  7. Munzee - Wikipedia

    en.wikipedia.org/wiki/Munzee

    A common misconception is that the idea for Munzee was inspired by Geocaching, a game in which participants search for a hidden cache using GPS technology.However, Munzee co-founder Aaron Benzick (having never been a geocacher) came up with the idea of using QR codes for a game in 2008, but smartphone technology and capability were not available at the time. [5]

  8. Volusia-Flagler High School Athlete of the Week poll: Oct. 30

    www.aol.com/volusia-flagler-high-school-athlete...

    Halifax Health is partnering with the News-Journal to honor our Volusia-Flagler area high school athletes every week. The polls are open! It's time to vote for the Volusia-Flagler Athlete of the ...

  9. Health issues in athletics - Wikipedia

    en.wikipedia.org/wiki/Health_issues_in_athletics

    There are varying opinions on the best way to approach mental health issues within the student athlete community. Some believe that schools should provide mental health counselors available for student athletes. Others believe that student athletes do not feel comfortable enough seeking mental health help due to the stigma surrounding it.