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The DC Extended Universe (DCEU) is an American media franchise and shared universe centered on a series of superhero films distributed by Warner Bros. Pictures. It is based on characters that appear in American comic books published by DC Comics. The DCEU also includes comic books, short films, novels, and video games.
As of 2024, 53 feature films and fourteen short films have been released. In terms of continuity, the films are usually stand-alone, with exceptions being Superman/Batman: Public Enemies and its sequel Superman/Batman: Apocalypse , Justice League: Crisis on Two Earths and its sequel Justice League: Doom , the DC Animated Movie Universe and its ...
In June 2024, an animated series focused on Jaime Reyes / Blue Beetle was revealed to be in development with Warner Bros. Animation for the DCU. It was expected to build off the DCEU film Blue Beetle but tell its own story, and had the potential to lead to that film's star Xolo Maridueña starring in a DCU film if successful. Miguel Puga had ...
Due to Covid-19, the film has been pushed from its December 2021 release date to summer 2022. For now, there's not much else to share besides The Rock's Instagram updates on the movie and his ...
His first standalone movie, 2018’s “Aquaman,” defied expectations and ended up making $1.15 billion at the worldwide box office, the highest-grossing DC movie ever. But this is likely Momoa ...
The Friend - In theaters (limited release) Snow White (live-action) - In theaters. MARCH 28 The Friend - In theaters (wide release) APRIL. APR. 4 Minecraft - In theaters. APR. 11 The Amateur - In ...
They are the eighth, ninth, and tenth and final installments in the second phase of the DC Animated Movie Universe, as well as the twenty-third, twenty-fourth, and twenty-fifth and final films overall. Justice League: Crisis on Infinite Earths – Part One was released on January 9, 2024, to positive reviews.
DC logo used from 2016 to 2024. The DC Extended Universe (DCEU) media franchise has experienced a turbulent history since its inception in 2013, characterized by highly publicized clashes between studio executives and talent, constantly changing approaches to worldbuilding, and repeated changes in management.