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  2. Christian Whitehead - Wikipedia

    en.wikipedia.org/wiki/Christian_Whitehead

    Christian Whitehead, also known as The Taxman, [1] is an Australian video game programmer and designer. [2] He is most recognized for his work creating updated ports of early games in Sega's Sonic the Hedgehog series, as well as being a lead developer of an original game in the series, Sonic Mania.

  3. Sonic Mania - Wikipedia

    en.wikipedia.org/wiki/Sonic_Mania

    Sonic Mania is a 2017 platform video game developed by ... releasing it on August 29 as a download on Steam. ... Retro Engine, the engine used for Sonic Mania, ...

  4. List of unofficial Sonic the Hedgehog media - Wikipedia

    en.wikipedia.org/wiki/List_of_unofficial_Sonic...

    Retro Sonic Nexus was ultimately cancelled in 2011, splitting up the three projects, while Whitehead went on to work with Sega to develop remasters of early Sonic titles, later directing Sonic Mania. Sonic Robo Blast 2 is a 3D Sonic game that uses a modified version of the Doom Legacy engine and has been in

  5. Penny's Big Breakaway - Wikipedia

    en.wikipedia.org/wiki/Penny's_Big_Breakaway

    Penny's Big Breakaway was developed by Evening Star, a studio founded in 2018 by the developers of Sonic Mania and creatively led by Christian Whitehead. [8] [9] The game was described as “a beautifully stylized, colorful adventure game". [10] The game was first announced as an untitled 3D platform project in October 2021. [11]

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  7. Sonic Origins - Wikipedia

    en.wikipedia.org/wiki/Sonic_Origins

    Sonic Origins [b] is a 2022 video game compilation developed by Sonic Team and published by Sega.It features remasters of the first four platform games in Sonic the Hedgehog series—Sonic the Hedgehog (1991), Sonic the Hedgehog 2 (1992), Sonic CD (1993), and Sonic the Hedgehog 3 & Knuckles (1994)—originally released for the Sega Genesis and the Sega CD.

  8. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  9. Sonic Forces - Wikipedia

    en.wikipedia.org/wiki/Sonic_Forces

    The game was primarily developed by staff who had worked on Sonic Colors and Sonic Generations (2011), using an updated version of the Hedgehog Engine, used in Sonic Unleashed and Generations. It was announced, alongside Sonic Mania, under the working title of Project Sonic 2017 during the Sonic 25th anniversary event at the 2016 San Diego ...

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