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Bertie the Brain was a video game version of tic-tac-toe, built by Dr. Josef Kates for the 1950 Canadian National Exhibition. [1] Kates had previously worked at Rogers Majestic designing and building radar tubes during World War II, then after the war pursued graduate studies in the computing center at the University of Toronto while continuing to work at Rogers Majestic. [2]
OXO is a video game developed by A S Douglas in 1952 which simulates a game of noughts and crosses (tic-tac-toe). It was one of the first games developed in the early history of video games. Douglas programmed the game as part of a thesis on human-computer interaction at the University of Cambridge.
This is an accepted version of this page This is the latest accepted revision, reviewed on 6 January 2025. English mathematician, philosopher, and engineer (1791–1871) "Babbage" redirects here. For other uses, see Babbage (disambiguation). Charles Babbage KH FRS Babbage in 1860 Born (1791-12-26) 26 December 1791 London, England Died 18 October 1871 (1871-10-18) (aged 79) Marylebone, London ...
Dr. Nim is a toy invented by John Thomas Godfrey [1] and manufactured by E.S.R., Inc. in the mid-1960s. It consists of a marble-powered plastic computer capable of playing the game of Nim. The machine selects its moves through the action of the marbles falling through the levers of the machine.
Spacewar! on the Computer History Museum's PDP-1, 2007. Stephen Russell (born 1937), [1] also nicknamed "Slug", [1] is an American computer scientist most famous for creating Spacewar!, well known for being the first widely distributed video game.
Casual games also entered into more mainstream computer games with numerous simulation games. The biggest hit was The Sims by Maxis, which went on to become the best selling computer game of all time, surpassing Myst. [150] As social media sites started to grow, the first social network games emerged on social platforms. These games, often ...
The Nimrod, built in the United Kingdom by Ferranti for the 1951 Festival of Britain, was an early computer custom-built to play Nim, inspired by the earlier Nimatron.The twelve-by-nine-by-five-foot (3.7-by-2.7-by-1.5-meter) computer, designed by John Makepeace Bennett and built by engineer Raymond Stuart-Williams, allowed exhibition attendees to play a game of Nim against an artificial ...
A program running in a Kenbak-1 IDE/emulator Kenbakuino, an Arduino-based Kenbak-1 emulator. The Kenbak-1 is considered by the Computer History Museum, [2] the Computer Museum of America [3] and the American Computer Museum [4] to be the world's first "personal computer", [5] invented by John Blankenbaker (born 1929) of Kenbak Corporation in 1970 and first sold in early 1971. [6]