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A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).
This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
The Land Before Time: Dinosaur Arcade 3D is an educational game for Windows-based PCs intended for children ages 4-7 released by Sound Source Interactive in North America in November 2000. The game features five minigames revolving around Littlefoot, Spike, Petrie, Ducky, and Chomper that involve guiding them around various levels and a pinball ...
Brain Boost Gamma Wave, subtitled "Improve your memory", a.k.a. The Professor's Brain Trainer: Memory in Australia and Europe. Mega Brain Boost, subtitled "Boost your brain power with 3 games-in-1". This game includes Brain Boost Beta Wave, Brain Boost Gamma Wave, and a new game.
The game contains a plethora of articles ranging from fictional character diary entries to excerpts from famous works of literature. [3] The game is part of several of the Learning Company's later releases including their "Super Solvers Super Learning Collection" and "Super Solvers Reading Ages 9–12". [4] In 1995, the game was re-released on ...
JumpStart Toddlers is a 1996 educational video game, the fourth within the JumpStart franchise. An enhanced version was released in 2000. While the game itself received generally positive reviews, much of the commentary surrounding this title was as a key example of a burgeoning controversial lap-ware video gaming market, targeting children aged 5 and under.
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