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  2. Josephus problem - Wikipedia

    en.wikipedia.org/wiki/Josephus_problem

    In computer science and mathematics, the Josephus problem (or Josephus permutation) is a theoretical problem related to a certain counting-out game. Such games are used to pick out a person from a group, e.g. eeny, meeny, miny, moe. A drawing for the Josephus problem sequence for 500 people and skipping value of 6.

  3. Queue (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Queue_(abstract_data_type)

    A bounded queue is a queue limited to a fixed number of items. [1] There are several efficient implementations of FIFO queues. An efficient implementation is one that can perform the operations—en-queuing and de-queuing—in O(1) time. Linked list. A doubly linked list has O(1) insertion and deletion at both ends, so it is a natural choice ...

  4. Linked list - Wikipedia

    en.wikipedia.org/wiki/Linked_list

    A doubly linked list whose nodes contain three fields: an integer value, the link forward to the next node, and the link backward to the previous node. A technique known as XOR-linking allows a doubly linked list to be implemented using a single link field in each node. However, this technique requires the ability to do bit operations on ...

  5. LeetCode - Wikipedia

    en.wikipedia.org/wiki/LeetCode

    LeetCode LLC, doing business as LeetCode, is an online platform for coding interview preparation. The platform provides coding and algorithmic problems intended for users to practice coding . [ 1 ] LeetCode has gained popularity among job seekers in the software industry and coding enthusiasts as a resource for technical interviews and coding ...

  6. Dancing Links - Wikipedia

    en.wikipedia.org/wiki/Dancing_Links

    The Dancing Links algorithm solving a polycube puzzle. In computer science, dancing links (DLX) is a technique for adding and deleting a node from a circular doubly linked list. It is particularly useful for efficiently implementing backtracking algorithms, such as Knuth's Algorithm X for the exact cover problem. [1]

  7. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    Solution of a travelling salesman problem: the black line shows the shortest possible loop that connects every red dot. In the theory of computational complexity, the travelling salesman problem (TSP) asks the following question: "Given a list of cities and the distances between each pair of cities, what is the shortest possible route that visits each city exactly once and returns to the ...

  8. Knuth's Algorithm X - Wikipedia

    en.wikipedia.org/wiki/Knuth's_Algorithm_X

    The exact cover problem is represented in Algorithm X by an incidence matrix A consisting of 0s and 1s. The goal is to select a subset of the rows such that the digit 1 appears in each column exactly once. Algorithm X works as follows: If the matrix A has no columns, the current partial solution is a valid solution; terminate successfully.

  9. Double-ended queue - Wikipedia

    en.wikipedia.org/wiki/Double-ended_queue

    A double-ended queue is represented as a sextuple (len_front, front, tail_front, len_rear, rear, tail_rear) where front is a linked list which contains the front of the queue of length len_front. Similarly, rear is a linked list which represents the reverse of the rear of the queue, of length len_rear.